Search (25 results, page 2 of 2)

  • × author_ss:"Beheshti, J."
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  1. Leide, J.E.; Large, A.; Beheshti, J.; Brooks, M.; Cole, C.: Visualization schemes for domain novices exploring a topic space : the navigation classification scheme (2003) 0.00
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    Abstract
    In this article and two other articles which conceptualize a future stage of the research program (Leide, Cole, Large, & Beheshti, submitted for publication; Cole, Leide, Large, Beheshti, & Brooks, in preparation), we map-out a domain novice user's encounter with an IR system from beginning to end so that appropriate classification-based visualization schemes can be inserted into the encounter process. This article describes the visualization of a navigation classification scheme only. The navigation classification scheme uses the metaphor of a ship and ship's navigator traveling through charted (but unknown to the user) waters, guided by a series of lighthouses. The lighthouses contain mediation interfaces linking the user to the information store through agents created for each. The user's agent is the cognitive model the user has of the information space, which the system encourages to evolve via interaction with the system's agent. The system's agent is an evolving classification scheme created by professional indexers to represent the structure of the information store. We propose a more systematic, multidimensional approach to creating evolving classification/indexing schemes, based on where the user is and what she is trying to do at that moment during the search session.
  2. Large, A.; Beheshti, J.; Tabatabaei, N.; Nesset, V.: Developing a visual taxonomy : children's views on aesthetics (2009) 0.00
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    Abstract
    This article explores the aesthetic design criteria that should be incorporated into the information visualization of a taxonomy intended for use by children. Seven elementary-school students were each asked to represent their ideas in drawings for visualizing a taxonomy. Their drawings were analyzed according to six criteria - balance, equilibrium, symmetry, unity, rhythm, and economy - identified as aesthetic measures in previous research. The drawings revealed the presence of all six measures, and three - unity, equilibrium, and rhythm - were found to play an especially important role. It is therefore concluded that an aesthetic design for an information visualization for young users should incorporate all six measures.
    Source
    Journal of the American Society for Information Science and Technology. 60(2009) no.9, S.1808-1822
  3. Large, A.; Beheshti, J.; Breuleux, A.: Multimedia and comprehension : a cognitive study (1994) 0.00
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    Abstract
    Tests were carried out on 120 grade 6 students to compare Compton's Multimedia Encyclopedia on CD-ROM and its printe equivalent in terms of students' ability to recall information and to draw inferences from it. Between-subject varaibles were 3 presentation conditions (printed text with illustrations, text-on-screen, and multimedia-text, still images, and animation) and a retrieval condition (topic retrieved before viewing / topic presented without retrieval). Within-subject variables were text complexity (complex or simple), text type (descriptive or procedural), and measure (propositions recalled versus propositions inferred). Presentation conditions produced no significant main effect although text-on-screen resulted in somewhat higher recall and multimedia resulted in somewhat higher inference scores. Multimedia had the greatest effect in the case of simple topics, and especially the simple procedural topic
    Source
    Journal of the American Society for Information Science. 45(1994) no.7, S.515-528
  4. Large, J.A.; Beheshti, J.: Interface design, Web portals, and children (2005) 0.00
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    Abstract
    Children seek information in order to complete school projects on a wide variety of topics, as well as to support their various leisure activities. Such information can be found in print documents, but increasingly young people are turning to the Web to meet their information needs. In order to exploit this resource, however, children must be able to search or browse digital information through the intermediation of an interface. In particular, they must use Web-based portals that in most cases have been designed for adult users. Guidelines for interface design are not hard to find, but typically they also postulate adult rather than juvenile users. The authors discuss their own research work that has focused upon what young people themselves have to say about the design of portal interfaces. They conclude that specific interface design guidelines are required for young users rather than simply relying upon general design guidelines, and that in order to formulate such guidelines it is necessary to actively include the young people themselves in this process.
  5. Beheshti, J.: ¬The evolving OPAC (1997) 0.00
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    Abstract
    Advances in computer and communication technology technology have had an important impact on OPACs. The client server architecture model, the Internet, protocols, and standards such as Z39.50 have resulted in newly designed interfaces which reduce syntactic and semantic knowledge required to conduct effective online searches. Experimental OPACs have been developed in an attempt to assist users in conceptual transformation of their information needs into searchable queries. These experiments are based primarily on determining users' behaviour at the OPAC terminal, which needs much further study. Other non traditional models for storing and retrieving information should be considered to create an intuitive OPAC