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  • × author_ss:"Warwick, C."
  1. Makri, S.; Blandford, A.; Gow, J.; Rimmer, J.; Warwick, C.; Buchanan, G.: ¬A library or just another information resource? : a case study of users' mental models of taditional and digital libraries (2007) 0.00
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    Abstract
    A user's understanding of the libraries they work in, and hence of what they can do in those libraries, is encapsulated in their "mental models" of those libraries. In this article, we present a focused case study of users' mental models of traditional and digital libraries based on observations and interviews with eight participants. It was found that a poor understanding of access restrictions led to risk-averse behavior, whereas a poor understanding of search algorithms and relevance ranking resulted in trial-and-error behavior. This highlights the importance of rich feedback in helping users to construct useful mental models. Although the use of concrete analogies for digital libraries was not widespread, participants used their knowledge of Internet search engines to infer how searching might work in digital libraries. Indeed, most participants did not clearly distinguish between different kinds of digital resource, viewing the electronic library catalogue, abstracting services, digital libraries, and Internet search engines as variants on a theme.
    Type
    a
  2. Blandford, A.; Adams, A.; Attfield, S.; Buchanan, G.; Gow, J.; Makri, S.; Rimmer, J.; Warwick, C.: ¬The PRET A Rapporter framework : evaluating digital libraries from the perspective of information work (2008) 0.00
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    Abstract
    The strongest tradition of IR systems evaluation has focused on system effectiveness; more recently, there has been a growing interest in evaluation of Interactive IR systems, balancing system and user-oriented evaluation criteria. In this paper we shift the focus to considering how IR systems, and particularly digital libraries, can be evaluated to assess (and improve) their fit with users' broader work activities. Taking this focus, we answer a different set of evaluation questions that reveal more about the design of interfaces, user-system interactions and how systems may be deployed in the information working context. The planning and conduct of such evaluation studies share some features with the established methods for conducting IR evaluation studies, but come with a shift in emphasis; for example, a greater range of ethical considerations may be pertinent. We present the PRET A Rapporter framework for structuring user-centred evaluation studies and illustrate its application to three evaluation studies of digital library systems.
    Type
    a
  3. Warwick, C.; Rimmer, J.; Blandford, A.; Gow, J.; Buchanan, G.: Cognitive economy and satisficing in information seeking : a longitudinal study of undergraduate information behavior (2009) 0.00
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    Abstract
    This article reports on a longitudinal study of information seeking by undergraduate information management students. It describes how they found and used information, and explores their motivation and decision making. We employed a use-in-context approach where students were observed conducting, and were interviewed about, information-seeking tasks carried out during their academic work. We found that participants were reluctant to engage with a complex range of information sources, preferring to use the Internet. The main driver for progress in information seeking was the immediate demands of their work (e.g., assignments). Students used their growing expertise to justify a conservative information strategy, retaining established strategies as far as possible and completing tasks with minimum information-seeking effort. The time cost of using library material limited the uptake of such resources. New methods for discovering and selecting information were adopted only when immediately relevant to the task at hand, and tasks were generally chosen or interpreted in ways that minimized the need to develop new strategies. Students were driven by the demands of the task to use different types of information resources, but remained reluctant to move beyond keyword searches, even when they proved ineffective. They also lacked confidence in evaluating the relative usefulness of resources. Whereas existing literature on satisficing has focused on stopping conditions, this work has highlighted a richer repertoire of satisficing behaviors.
    Type
    a
  4. Warwick, C.; Pritchard, E.: 'Hyped' text markup language : XML and the future of web markup (2000) 0.00
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    Abstract
    There is a widespread perception that, in terms of web-technology, XML is going to be the 'next big thing'. Given the amount of comment that it has generated, it seems to be on its way to achieving that status. But how much of the praise should be taken at face value, and how much of the hype is credible? In the following article we examine some of the claims made about the importance of XML and consider how far the enthusiasm about it can be justified. Will XML cause a revolution that will change the way that everyone uses the Internet, whether as searchers or data creators? Or is it a tool for certain types of e-commerce and large-scale markup, which may not have a significant impact on the majority of web users?
    Type
    a
  5. Rimmer, J.; Warwick, C.; Blandford, A.; Gow, J.; Buchanan, G.: ¬An examination of the physical and the digital qualities of humanities research (2008) 0.00
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    Abstract
    Traditionally humanities scholars have worked in physical environments and with physical artefacts. Libraries are familiar places, built on cultural traditions over thousands of years, and books are comfortable research companions. Digital tools are a more recent addition to the resources available to a researcher. This paper explores both the physical and the digital qualities of modern humanities research, drawing on existing literature and presenting a study of humanities scholars' perceptions of the research resources they use. We highlight aspects of the physical and digital that can facilitate or hinder the researcher, focusing on three themes that emerge from the data: the working environment; the experience of finding resources; and the experience of working with documents. Rather than aiming to replace physical texts and libraries by digital surrogates, providers need to recognise the complementary roles they play: digital information environments have the potential to provide improved access and analysis features and the facility to exploit the library from any place, while the physical library and resources provide greater authenticity, trustworthiness and the demand to be in a particular place with important material properties.
    Type
    a
  6. Makri, S.; Warwick, C.: Information for inspiration : understanding architects' information seeking and use behaviors to inform design (2010) 0.00
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    Abstract
    Architectural design projects are heavily reliant on electronic information seeking. However, there have been few studies on how architects look for and use information on the Web. We examined the electronic information behavior of 9 postgraduate architectural design and urban design students. We observed them undertake a self-chosen, naturalistic information task related to one of their design projects and found that although the architectural students performed many similar interactive information behaviors to academics and practitioners in other disciplines, they also performed behaviors reflective of the nature of their domain. The included exploring and encountering information (in addition to searching and browsing for it) and visualizing/appropriating information. The observations also highlighted the importance of information use behaviors (such as editing and recording) and communication behaviors (such as sharing and distributing) as well as the importance of multimedia materials, particularly images, for architectural design projects. A key overarching theme was that inspiration was found to be both an important driver for and potential outcome of information work in the architecture domain, suggesting the need to design electronic information tools for architects that encourage and foster creativity. We make suggestions for the design of such tools based on our findings.
    Type
    a