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  1. Carrara, P.; Ventura, A.D.; Gagliardi, I.: Designing hypermedia information retrieval systems for multimedia art catalogues (1996) 0.01
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    Abstract
    Multimedia art catalogues present a number of recurring characteristics in both the type of data and the users involved, and in the type of operations required. Typical data include textual catalogue cards manageable through an information retrieval system (IRS), as well as textual captions, images, video and speech, strutured as a hypermedia network. Proposes a model for the design of these applications and discusses its effectiveness in improving the quality of the application. The model exploits a multi-level design approach to organize data and access structures of the IRS while the entity-relationship (E-R) approach, tailored to model hypermedia applications, is adopted to describe the structure of the documents and their links
  2. Chaudhury, S.; Mallik, A.; Ghosh, H.: Multimedia ontology : representation and applications (2016) 0.00
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    Abstract
    The book covers multimedia ontology in heritage preservation with intellectual explorations of various themes of Indian cultural heritage. The result of more than 15 years of collective research, Multimedia Ontology: Representation and Applications provides a theoretical foundation for understanding the nature of media data and the principles involved in its interpretation. The book presents a unified approach to recent advances in multimedia and explains how a multimedia ontology can fill the semantic gap between concepts and the media world. It relays real-life examples of implementations in different domains to illustrate how this gap can be filled. The book contains information that helps with building semantic, content-based search and retrieval engines and also with developing vertical application-specific search applications. It guides you in designing multimedia tools that aid in logical and conceptual organization of large amounts of multimedia data. As a practical demonstration, it showcases multimedia applications in cultural heritage preservation efforts and the creation of virtual museums. The book describes the limitations of existing ontology techniques in semantic multimedia data processing, as well as some open problems in the representations and applications of multimedia ontology. As an antidote, it introduces new ontology representation and reasoning schemes that overcome these limitations. The long, compiled efforts reflected in Multimedia Ontology: Representation and Applications are a signpost for new achievements and developments in efficiency and accessibility in the field.
    LCSH
    Information storage and retrieval systems
    Subject
    Information storage and retrieval systems
  3. Montasser-Kohsari, G.; Kirstein, P.; Golds, D.: Online access to multimedia documents (1994) 0.00
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    Abstract
    Reports results of the project C-ODAI, undertaken at University College London, Computer Science Department, the aim of which was to build a demonstration and test bed facility for online access to a large electronic library of multimedia documents. The project was a pilot experiment in the use of a database of compound documents (text and images) in the Open Document Architecture (ODA) format. The database used is part of the contents of the periodicals of the American Chemical Society (ACS). Discusses the overall view of the project and the tools which have been implemented to deal with juke box storage and conversion of different data, and early results of user tests. The project forms part of the ACS/PODA project, funded jointly by the CEC under the ESPRIT PODA-SAX project, and by the British Library Research and Development Department
  4. Large, A.; Beheshti, J.; Breuleux, A.: Multimedia and comprehension : a cognitive study (1994) 0.00
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    Abstract
    Tests were carried out on 120 grade 6 students to compare Compton's Multimedia Encyclopedia on CD-ROM and its printe equivalent in terms of students' ability to recall information and to draw inferences from it. Between-subject varaibles were 3 presentation conditions (printed text with illustrations, text-on-screen, and multimedia-text, still images, and animation) and a retrieval condition (topic retrieved before viewing / topic presented without retrieval). Within-subject variables were text complexity (complex or simple), text type (descriptive or procedural), and measure (propositions recalled versus propositions inferred). Presentation conditions produced no significant main effect although text-on-screen resulted in somewhat higher recall and multimedia resulted in somewhat higher inference scores. Multimedia had the greatest effect in the case of simple topics, and especially the simple procedural topic
  5. Hertzum, M.: Requests for information from a film archive : a case study of multimadia retrieval (2003) 0.00
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    Abstract
    Multimedia retrieval is a complex and to some extent still unexplored area. Based on a full year of e-mail requests addressed to a large film archive this study analyses what types of information needs real users have and how these needs are expressed. The findings include that the requesters make use of a broad range of need attributes in specifying their information needs. These attributes relate to the production, content, subject, context and screening of films. However, a few attributes - especially title, production year and director - account for the majority of the attribute instances. Further, as much as 43 per cent of the requests contain no information about the context that gives rise to the request. The current indexing of the archived material is restricted to production-related attributes, and access to the material is, thus, frequently dependent on the archivists' extensive knowledge of the archived material and films in general.
  6. Hekmatpour, A.: ¬An adaptive presentation model for hypermedia information systems (1995) 0.00
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    Abstract
    Presents a 3 facet adaptive authoring model for online hypermedia information systems. It provides spatial reconfiguration of the presentation objects based on activation frequency, information content customization based on author specified criteria, and hypergraphic network optimization based on usage. Discusses the theory underlying the model, its architecture and hypermedia structure, and provides a preliminary quantitative measure and evaluation of its impact on authoring time, as well as study time
  7. Maule, R.W.: Cognitive maps, AI agents and personalized virtual environments in Internet learning experiences (1998) 0.00
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    Abstract
    Develops frameworks to help Internet media designers address end user information presentation preferences by advancing structures for assessing metadata design variables. Design variables are then linked to user cognitive styles. An underlying theme is that artificial intelligence methodologies may be used to help automate the Internet media design process and to provide personalized and customized experiences. User preferences concerning knowledge acquisition in online experiences provide the basis for discussions of cognitive analysis, and are extended into structural implications for media design and interaction
  8. Westland, J.C.: Some conditions for cost efficiency in hypermedia (1998) 0.00
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    Date
    7. 3.1999 14:22:45
  9. Klemme, M.; Maurer, H.; Schneider, A.: Glimpses at the future of networked hypermedia systems (1996) 0.00
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    Abstract
    Discusses the current state of the art in the field of large-scale networked hypermedia systems. Identifies ways in which the future generation of networked hypermedia systems will differ from the present generation. Surveys: type; preparation, storage, and interchange of hypermedia documents; security, costs and copyright; navigation, search and retrieval; usability; and hypermedia as a technology of integration
  10. Barden, P.: Multimedia document delivery : the birth of a new industry (1995) 0.00
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    Abstract
    Reviews the current state of the art in the field of electronic publishing of periodical articles in full text, with particular reference to the experiences of Elsevier Science. Distinguishes between 4 types of full text electronic publishing: bibliographic data, for example CAPCAS, with SGML type electronic bibliographic records for articles in Elsevier journals; electronic access to an existing periodical on a single title basis, similar to the way in which Elsevier provides access to articles in the well established printed periodical Nuclear Physics; enhancement of an existing periodical through expanded hypertext links, in the same way that Immunology Today Online is provided with value added features impossible to emulate in a printed periodical; and the TULIP model, an Elsevier initiative which enables large scale full text document delivery of electronic periodicals via unedited ASCII full text created by OCR and cover to cover 300 dpi bitmapped page images. Pays tribute to other initiatives in the field, including: document delivery services such as UnCover and the British Library's Inside Information; Digital Libraries Initiative; Informedia Digital Video Library Project; Stanford Integrated Digital Library Project; California University at Berkeley Digital Library Project and Alexandria Digital Library Project. Discusses the future of the information and publishing industries in the light of these developments, noting the implications and problems likely to be encountered and the opportunities for new, multimedia publications
    Source
    Online and CD-ROM review. 19(1995) no.6, S.321-324
  11. Christel, M.G.: Automated metadata in multimedia information systems : creation, refinement, use in surrogates, and evaluation (2009) 0.00
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    Abstract
    Improvements in network bandwidth along with dramatic drops in digital storage and processing costs have resulted in the explosive growth of multimedia (combinations of text, image, audio, and video) resources on the Internet and in digital repositories. A suite of computer technologies delivering speech, image, and natural language understanding can automatically derive descriptive metadata for such resources. Difficulties for end users ensue, however, with the tremendous volume and varying quality of automated metadata for multimedia information systems. This lecture surveys automatic metadata creation methods for dealing with multimedia information resources, using broadcast news, documentaries, and oral histories as examples. Strategies for improving the utility of such metadata are discussed, including computationally intensive approaches, leveraging multimodal redundancy, folding in context, and leaving precision-recall tradeoffs under user control. Interfaces building from automatically generated metadata are presented, illustrating the use of video surrogates in multimedia information systems. Traditional information retrieval evaluation is discussed through the annual National Institute of Standards and Technology TRECVID forum, with experiments on exploratory search extending the discussion beyond fact-finding to broader, longer term search activities of learning, analysis, synthesis, and discovery.
    Series
    Synthesis lectures on information concepts, retrieval & services
  12. Villa, R.; Jose, J.M.: ¬A study of awareness in multimedia search (2012) 0.00
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    Abstract
    Awareness of another's activity is an important aspect of facilitating collaboration between users, enabling an "understanding of the activities of others" (Dourish & Bellotti, 1992). In this paper we investigate the role of awareness and its effect on search performance and behaviour in collaborative multimedia retrieval. We focus on the scenario where two users are searching at the same time on the same task, and via an interface, can see the activity of the other user. The main research question asks: does awareness of another searcher aid a user when carrying out a multimedia search session? To encourage awareness, an experimental study was designed where two users were asked to compete to find as many relevant video shots as possible under different awareness conditions. These were individual search (no awareness), Mutual awareness (where both users could see the other's search screen), and unbalanced awareness (where one user is able to see the other's screen, but not vice-versa). Twelve pairs of users were recruited, and the four worst performing TRECVID 2006 search topics were used as search tasks, under four different awareness conditions. We present the results of this study, followed by a discussion of the implications for multimedia information retrieval systems.
  13. Newcomb, J.: Multiple media : truths from the front (1995/96) 0.00
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    Abstract
    Examines the question of what role publishers should play in the multimedia market. A real mass market for multimedia products is now emerging which presents many opportunities for publishers. Describes how multiple media moves the publishing paradigm from one that is publisher-centred to one that is user-oriented. Outlines the multimedia strategy at Simon & Schuster which revolves around decentralized product development through franchises. The education market has been the most profitable market for multimedia publishing with the business and professional market, particularly corporate training, also a significant area. Predicts that online publishing will increase but that the new media will never eclipse the bound book, although the boundaries between multiple media products and books will increasingly blur
  14. Gillham, M.; Kemp, B.; Buckner, K.: Evaluating interactive multimedia products for the home (1995) 0.00
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    Abstract
    Multimedia information systems, supplied on CD-ROM, are fast becoming a popular consumer product. A huge and growing range of titles is available from high street computer, electronic goods and book shops. Provides a compact set of evaluation criteria for these products, using established methods in the fields of human-computer interaction (HCI), computer-assisted learning (CAL), and information retrieval. The needs and desires of the home user are substantially different from those of the workplace or education user. Observation from product use, and an interview study with home multimedia users, suggests that factors such as aesthetics, levels of interactivity and information content may be crucially important in user satisfaction. Factors such as interface clarity and consistency may be less important than in workplace systems
  15. Martinez, J.M.: MPEG-7 tools for universal multimedia access (2007) 0.00
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    Abstract
    Universal Multimedia Access (UMA) deals with seamless access to once-only-created content via any kind of terminal and any kind of network connectivity, which implies that the content should be adapted in order to fit a variety of terminal and network characteristics, as well as user preferences. The MPEG-7 standard offers some support for UMA within its section on Multimedia Description Schemes (MDS). Within the standard, several groups of tools serve this purpose. For instance, the Navigation and Access Tools provide some Description Schemes that allow the description of adapted content variations and summaries and allow for preprocessed content versions. Some support is also found in the Content Metadata Tools (Media and Usage Tools), for real-time ease in creation of online content versions and in limited support for session description, which is completed in MPEG-21.
  16. Plotkin, R.C.; Schwartz, M.S.: Data modeling for news clip archive : a prototype solution (1997) 0.00
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    Abstract
    Film, videotape and multimedia archive systems must address the issues of editing, authoring and searching at the media (i.e. tape) or sub media (i.e. scene) level in addition to the traditional inventory management capabilities associated with the physical media. This paper describes a prototype of a database design for the storage, search and retrieval of multimedia and its related information. It also provides a process by which legacy data can be imported to this schema. The Continuous Media Index, or Comix system is the name of the prototype. An implementation of such a digital library solution incorporates multimedia objects, hierarchical relationships and timecode in addition to traditional attribute data. Present video and multimedia archive systems are easily migrated to this architecture. Comix was implemented for a videotape archiving system. It was written for, and implemented using IBM Digital Library version 1.0. A derivative of Comix is currently in development for customer specific applications. Principles of the Comix design as well as the importation methods are not specific to the underlying systems used.
  17. Tjondronegoro, D.; Spink, A.: Web search engine multimedia functionality (2008) 0.00
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    Abstract
    Web search engines are beginning to offer access to multimedia searching, including audio, video and image searching. In this paper we report findings from a study examining the state of multimedia search functionality on major general and specialized Web search engines. We investigated 102 Web search engines to examine: (1) how many Web search engines offer multimedia searching, (2) the type of multimedia search functionality and methods offered, such as "query by example", and (3) the supports for personalization or customization which are accessible as advanced search. Findings include: (1) few major Web search engines offer multimedia searching and (2) multimedia Web search functionality is generally limited. Our findings show that despite the increasing level of interest in multimedia Web search, those few Web search engines offering multimedia Web search, provide limited multimedia search functionality. Keywords are still the only means of multimedia retrieval, while other methods such as "query by example" are offered by less than 1% of Web search engines examined.
  18. Watters, C.R.; Shepherd, M.A.; Burkowski, F.J.: Electronic news delivery project (1998) 0.00
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    Abstract
    News is information about recent events of general interest, especially as currently reportes by newspapers, periodicals, radio or television. News is the quintessential multimedia data. While newspaper editors (human and/or algorithmic) may still define the core content of electronic news, new communication technologies will enable the integration of news from a wide variety of sources and provide access to supplemental material from enormous archives of electronic news data (text, photos, and video) in digital libraries as well as the continual streams of newly created data. The goal of electronic news delivery within this context is, however, distiguishable from both news news groups and document retrieval. Electronic news promises to deliver to the reader an edited collage of recent events from wide domains in a manner that is both comprehensive and personalized. As part of a long-term research project into the design of future news delivery systems, we have developed an overall architecture and several prototypes. These prototypes are presented in the article, along with a discussion of issues related to the presentation metaphor and to the functionality of electronic news delivery services. A prototype was demonstrated at the 1995 G-7 Economic Summit in Halifax, Canada, integrating newspaper text and photographs with television news video clips across an ATM network
  19. Jörgensen, C.: ¬The MPEG-7 standard : multimedia description in theory and application (2007) 0.00
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    Abstract
    Allowing the description of the structure of documents has been one of the key factors for the success of the hypertext markup language (HTML) family of markup languages. This capability has motivated the phenomenon that has become known as the World Wide Web (the "Web"). The next generation of the Web, known as the Semantic Web (Berners-Lee, Hendler. & Lassila, 2001), aims at describing the meaning rather than the structure of data, adding more intelligent search, retrieval, and other agent functionalities to the Web, and tools that make the implementation of this Semantic Web possible are greatly needed. The increasing availability of multimedia on the World Wide Web makes metadata description efforts for multimedia a pressing need, yet with the volume of content being created, often only a rudimentary description of the multimedia content is available. In addition, the digital mode entails a host of other descriptive needs, such as the format, factors such as compression and transmission, and issues such as copyright restrictions and terns for usage. Thus, new and efficient ways of describing multimedia content and meaning are needed as well as a structure that is capable of carrying such descriptions. Several attempts have been made to grapple with this issue using descriptive metadata, one of the earliest of which was the revision of the Dublin Core to ascertain essential features necessary to resource discovery of visual items in a networked environment (Weibel & Miller, 1997). Other metadata schemes, such as the Visual Resources Association Core Categories (http://www.vraweb.org/vracore3.htm), also include format information necessary to the use and display of digital images.
  20. Branch, F.; Arias, T.; Kennah, J.; Phillips, R.; Windleharth, T.; Lee, J.H.: Representing transmedia fictional worlds through ontology (2017) 0.00
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    Abstract
    Currently, there is no structured data standard for representing elements commonly found in transmedia fictional worlds. Although there are websites dedicated to individual universes, the information found on these sites separate out the various formats, concentrate on only the bibliographic aspects of the material, and are only searchable with full text. We have created an ontological model that will allow various user groups interested in transmedia to search for and retrieve the information contained in these worlds based upon their structure. We conducted a domain analysis and user studies based on the contents of Harry Potter, Lord of the Rings, the Marvel Universe, and Star Wars in order to build a new model using Ontology Web Language (OWL) and an artificial intelligence-reasoning engine. This model can infer connections between transmedia properties such as characters, elements of power, items, places, events, and so on. This model will facilitate better search and retrieval of the information contained within these vast story universes for all users interested in them. The result of this project is an OWL ontology reflecting real user needs based upon user research, which is intuitive for users and can be used by artificial intelligence systems.

Years

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  • a 48
  • m 7
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  • r 3
  • el 1
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