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  • × theme_ss:"Multimedia"
  • × year_i:[1990 TO 2000}
  1. Renouard, H. von: Fachwörterbuch Elektronische Medien und Dienste : Dictionary of electronic media and services (1997) 0.00
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    Abstract
    This topical dictionary covers all aspects of telecommunication and multimedia applications, including personal computing and Windows terms. A total of 25.000 headwords and 11 tables cover ISDN, radio telephony, net and Internet technology, and net management concepts and standards. Numerous abbreviations are also listed with explanatory comments and cross-references to norms and standards, and tables of all CCITT norms are given in an appendix. More than just a dictionary, this book will be an indispensible reference for all who work in telecommunications and information technology
  2. Rada, R.: Hypertext, multimedia and hypermedia (1995) 0.00
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    Abstract
    The concepts of hypertext, multimedia and hypermedia are often confused, but can defined thus: hypertext is text with links, multimedia is synchronized media, and hypermedia is multimedia with links. Presents descriptions of systems for hypertext, multimedia and hypermedia. The computer storage and processing requirements for multimedia are orders of magnitudes greater than those for hypertext. Nevertheless, the hypertext model can be extended to deal with hypermedia by including multimedia synchronization capabilities. Information technology and its associated terminology should help people effectively compare experiences and thus have more influence on future developments
  3. Braungart, G.: Mit Lessing ins Multimedia-Zeitalter (1997) 0.00
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    Source
    nfd Information - Wissenschaft und Praxis. 48(1997) H.6, S.325-334
  4. Maule, R.W.: Cognitive maps, AI agents and personalized virtual environments in Internet learning experiences (1998) 0.00
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    Abstract
    Develops frameworks to help Internet media designers address end user information presentation preferences by advancing structures for assessing metadata design variables. Design variables are then linked to user cognitive styles. An underlying theme is that artificial intelligence methodologies may be used to help automate the Internet media design process and to provide personalized and customized experiences. User preferences concerning knowledge acquisition in online experiences provide the basis for discussions of cognitive analysis, and are extended into structural implications for media design and interaction
  5. Persico, D.: Navigating through words (1992) 0.00
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    Abstract
    By referring to existing prototypes and systems, in this paper the advantages and disadvantages of computer and multimedia technologies in the development of reference works such as dictionaries and encyclopedias are discussed. Some positive aspects of multimedia reference works are the possibility of accessing the same entry through a number of keys and research mechanisms, the possibility of 'navigating' through the semantic structure of the work itself, and even crossing the borders between different underlying structures. Some systems permit users to select the type of information they desire regarding a certain entry. This characteristics is particularly valuable in educational systems since it relieves users of the not so trivial task of autonomously extracting the information they need from a text which, because of the need for both conciseness and thoroughness, can be cryptic. In addition, some of theses systems not only include texts and illustrations but also audiovisual material, tutorials, and multimedia sequences with different educational and informative aims. Finally, the cost of, and time taken in, producing works of this type (except motion video production!), are potentially less than for analogous printed works with consequent repercussions on distribution costs and the frequency with which works can be updated. The major limits of multimedia dictionaries and encyclopedias are practical ones, such as the scarce availability and standardization of suitable hardware platforms. Furthermore, hardware and software constraints impose compromises in terms of quality of images and audio, quality and quantity of motion video
  6. Barden, P.: Multimedia document delivery : the birth of a new industry (1995) 0.00
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    Abstract
    Reviews the current state of the art in the field of electronic publishing of periodical articles in full text, with particular reference to the experiences of Elsevier Science. Distinguishes between 4 types of full text electronic publishing: bibliographic data, for example CAPCAS, with SGML type electronic bibliographic records for articles in Elsevier journals; electronic access to an existing periodical on a single title basis, similar to the way in which Elsevier provides access to articles in the well established printed periodical Nuclear Physics; enhancement of an existing periodical through expanded hypertext links, in the same way that Immunology Today Online is provided with value added features impossible to emulate in a printed periodical; and the TULIP model, an Elsevier initiative which enables large scale full text document delivery of electronic periodicals via unedited ASCII full text created by OCR and cover to cover 300 dpi bitmapped page images. Pays tribute to other initiatives in the field, including: document delivery services such as UnCover and the British Library's Inside Information; Digital Libraries Initiative; Informedia Digital Video Library Project; Stanford Integrated Digital Library Project; California University at Berkeley Digital Library Project and Alexandria Digital Library Project. Discusses the future of the information and publishing industries in the light of these developments, noting the implications and problems likely to be encountered and the opportunities for new, multimedia publications
  7. Watters, C.R.; Shepherd, M.A.; Burkowski, F.J.: Electronic news delivery project (1998) 0.00
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    Abstract
    News is information about recent events of general interest, especially as currently reportes by newspapers, periodicals, radio or television. News is the quintessential multimedia data. While newspaper editors (human and/or algorithmic) may still define the core content of electronic news, new communication technologies will enable the integration of news from a wide variety of sources and provide access to supplemental material from enormous archives of electronic news data (text, photos, and video) in digital libraries as well as the continual streams of newly created data. The goal of electronic news delivery within this context is, however, distiguishable from both news news groups and document retrieval. Electronic news promises to deliver to the reader an edited collage of recent events from wide domains in a manner that is both comprehensive and personalized. As part of a long-term research project into the design of future news delivery systems, we have developed an overall architecture and several prototypes. These prototypes are presented in the article, along with a discussion of issues related to the presentation metaphor and to the functionality of electronic news delivery services. A prototype was demonstrated at the 1995 G-7 Economic Summit in Halifax, Canada, integrating newspaper text and photographs with television news video clips across an ATM network
    Source
    Journal of the American Society for Information Science. 49(1998) no.2, S.134-150
  8. Ozkarahan, E.: Multimedia document retrieval (1995) 0.00
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    Source
    Information processing and management. 31(1995) no.1, S.113-131
  9. Chun, D.M.; Plass, J.-L.: Project CyberBuch : a hypermedia approach to computer-assisted language learning (1995) 0.00
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    Abstract
    Describes a hypermedia application that provides students reading German texts with advance organizers in the form of a movie clip designed to facilitate global comprehension and glosses for words in the form of text, graphics, video, and sound. Results of testing indicate that studuents not only reported the photograph and movie links as most helpful for learning vocabulary, but in fact chose them more than text. Performance on vocabulary tests showed that when links were accessed, words were recalled correctly approximately 75% of the time. Learner behaviour data showed that so called visualizers and verbalizers performed equally well on the vocabulary tests but accessed different modes of information (links) corresponding to their respective cognitive styles
  10. Mayes, T.: Hypermedia and cognitive tools (1995) 0.00
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    Theme
    Information
  11. Multimedia-Gesellschaft (1996) 0.00
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    Theme
    Information
  12. Bader, R.: Partizipation mit Multimedia : ein CD-ROM-Projekt mit arbeitslosen Jugendlichen (1996) 0.00
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    Content
    Multimedia: für wen? - Medienpädagogik und Multimedia - 'Alte' Medien, Hypermedia und Netze - Ebenen der Kommunikation - Multimedia für alle: Partizipation der 'information poor' - Multimedia in die Jugendarbeit: soziale Utopien und kreative Konzepte - CD-ROM-Projekt 'Beteiligung in der Jugendhilfe' - Kommunikative Kompetenz
  13. Jascó, P.: Multimedia strategies in online encyclopedias (1998) 0.00
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    Source
    Information today. 15(1998) no.5, S.40
  14. Hasebrook, J.: Multimedia-Psychologie : eine neue Perspektive menschlicher Kommunikation (1995) 0.00
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    Abstract
    Multimedia wird unser Leben vermutlich ähnlich einschneidend verändern, wie der Buchdruck im 15. Jahrhundert unsere gesamte Kultur revolutioniert hat. Welche Veränderungen die neue Kommunikationstechnologie bringen wird, hängt nicht nur von der Hard- und Software der Multimediasysteme ab, sondern auch von der Hard- und Software des Menschen - von Gehirnprozessen und psychologischen 'Programmen' beim Denken, Wahrnehmen und Fühlen. Die Möglichkeiten, aber auch die Grenzen multimedialer Information werden deutlich, wenn man sich etwa vor Augen führt, wie viel Information wir allein beim Sehen ausblenden, wie wir Information im Gedächtnis abspeichern, wie wir verschiedenen Sinne synchronisieren. Auch für Medien gilt: Weniger ist manchmal mehr. Wenn man das Buch in die Hand nimmt und die Demonstrationsprogramme auf der beiliegenden CD-ROM dazu anschaut, wird man verstehen, warum es immer noch gewinnbringend ist, ein Buch zu lesen, und warum es durch ein elektronisches Medium sinnvoll ergänzt werden kann
  15. Informationsgesellschaft - Medien - Demokratie : Kritik, Positionen, Visionen (1996) 0.00
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    Content
    Enthält u.a. die Beiträge: AFEMANN, U.: Dritte Welt und Internet; BECKER, B.: Ästhetisierung und Spielkultur in den Digitalen Medien; BECKER, J.: Die Informatisierung der Weltgesellschaft; BLEICHER-NAGELSMANN, H.: Recht auf Information - Recht auf Arbeit; BULMAN, E.: Bildung und Wissenschaft in der Informationsgesellschaft; COY, W.: Bausteine der Turing-Galaxis; DEGELE, N.: 'Informationsgesellschaft': Mythos oder technisch-soziale Revolution; GLOTZ, P.: Informationsgesellschaft - Medien - Demokratie; HENSCHE, D.: Zukünfte der Medienpolitik; HOELZER, W.: Gewerkschaften und Datennetze; HORNECKER, E.: Bildung trotz der - oder für die - Informationsgesellschaft; KÖHNTOPP, M.: Datenschutz in der Informationsgesellschaft; KUBICEK, H.: Multimedia: Deutschlands dritter Versuch eines Weges in die Informationsgesellschaft; LUTTERBECK, B.: Empirie des Internet; MASSOLLE, J.: Auf dem Wege zum Digitalen Offenen Münster; OECHTERDING, V.: Reorganisation wissenschaftlicher Kommunikation - die Veränderungen des Bibliothekswesens; RILLING, R.: Politik auf und mit Netzen; RUHMANN, I.: Die Akteure auf dem Weg in die Informationsgesellschaft; SCHRÖDER, L.: Zwischen Selbstbestimmung und Selbstbetrug: Orientierungen in der Informationsgesellschaft; SCHMIEDE, R.: Informatisierung gesellschaftlicher Arbeit; WERNEKE, F.: Neue Berufe in Multimedia
  16. Rüttgers, J.; Beck, K.; Milz, A.; Scheithauer, I.: Wie lerne ich, Fiktion und Realität zu unterscheiden? : Forschungsminister Rüttgers und Ministerpräsident Beck diskutieren über Rundfunk und Multimedia, Journalismus und Politik, Medienkompetenz und Werte (1998) 0.00
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    Theme
    Information
  17. Faraday, P.; Sutcliffe, A.: Evaluating multimedia presentations (1997) 0.00
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    Abstract
    Reports the basis for a cognitive walkthrough method to support the evaluation of multimedia presentations, e.g. 'how to do it' demonstrations. The walkthrough is founded upon an analysis of the cognitive processes and representations formed by the comprehension of the presentation. Issues include evaluation of attention, topic focus and information types. The walkthrough provides a series of guidelines for evaluation based on these cognitive models, such as the use of media, scripting and presentation techniques. The value of the guidelines is validated by several empirical studies. Reports an eye tracking study providing evidence as to how visual attention responds to multimedia materials. A series of comprehension studies then investigates the effectiveness of a presentation before and after the guidelines were applied. Illustrates with an example evaluation and studies of a commercially produced multimedia CD-ROM presentation on the etiology of cancer
  18. Rada, R.: Interactive media (1995) 0.00
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    Abstract
    The subject of this book is the relationship between people and interactive media. Written by one of the world's leading experts on this subject, this book explores how hypermedia, groupware, and networks change the way in which people, gropus and organizations work and interact. Its wide-ranging focus discusses the emergence of new technologies and demonstrates by considering real-life case studies the impact each has had on the way we view and interact with colleagues and information. With its emphasis on actual examples of usage, the author provides both practitioners and students with a fascinating glimpse of the future of these media and their applications.
  19. Klimsa, P.: Multimedia: Anwendungen Tools und Techniken : mit einem Beitrag von Nicola Döring (1995) 0.00
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    Abstract
    Multimedia, die Integration und interaktive Nutzung von Text, Bild, Bewegtbild und Ton, wird die Zukunft der Information, des Lernens und der Unterhaltung in hohem Maße bestimmen. Um zu verstehen, warum Multimedia eine wichtige Technologie ist, wie Multimedia funktioniert und was es einem selbst bringt, muß man kein EDV-Experte sein. Dieses Buch erleichtert den praktischen Einstieg in die Multimedia-Welt. Mit zahlreichen Bildbeispielen und Grafiken illustriert, beschreibt es aunschaulich, welche Anwendungen für Multimedia bereits heute verbreitet sind, mit welchen spezifisachen Applikationen und Softwarewerkzeugen man umgehen muß, um multimediale Anwendungen zu erstellen, und auf welchen technischen Grundlagen und Standards Multimedia basiert. Es schildert zudem, wie sich Multimedia in den weltweiten Datennetzen durchsetzt und nicht zuletz, wie sich durch Multimedia unsere Arbeits- und Informationswelt radikal verändert
  20. Large, A.; Beheshti, J.; Breuleux, A.; Renaud, A.: Multimedia and comprehension : the relationship among text, animation, and captions (1995) 0.00
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    Source
    Journal of the American Society for Information Science. 46(1995) no.5, S.340-347

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