Search (100 results, page 2 of 5)

  • × theme_ss:"Suchoberflächen"
  • × year_i:[2000 TO 2010}
  1. Kalbach, J.: "I'm feeling lucky" : the role of emotions in seeking information on the Web (2006) 0.02
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    Abstract
    Recent research highlights the potential relevance of emotions in interface design. People can no longer be modeled as purely goal-driven, task-solving agents: They also have affective motivations for their choices and behavior implying an extended mandate for search design. Absent from current Web design practice, however, is a pattern for emotive criticism and design reflecting these new directions. Further, discussion of emotions and Web design is not limited to visual design or aesthetic appeal: Emotions users have as they interact with information also have design implications. The author outlines a framework for understanding users' emotional states as they seek information on the Web. It is inspired largely by Carol Kuhlthau's (1991, 1993, 1999) work in library services, particularly her information searching process (ISP), which is adapted to Web design practice. A staged approach resembling traditional models of information seeking behavior is presented here as the basis for creating appropriate search and navigation systems. This user-centered framework is flexible and solution-oriented, enjoys longevity, and considers affective factors. Its aim is a more comprehensive, conceptual analysis of the user's entire information search experience.
    Date
    22. 7.2006 18:19:20
    Source
    Journal of the American Society for Information Science and Technology. 57(2006) no.6, S.813-818
  2. Thissen, F.: Screen-Design-Manual : Communicating Effectively Through Multimedia (2003) 0.02
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    Abstract
    The "Screen Design Manual" provides designers of interactive media with a practical working guide for preparing and presenting information that is suitable for both their target groups and the media they are using. It describes background information and relationships, clarifies them with the help of examples, and encourages further development of the language of digital media. In addition to the basics of the psychology of perception and learning, ergonomics, communication theory, imagery research, and aesthetics, the book also explores the design of navigation and orientation elements. Guidelines and checklists, along with the unique presentation of the book, support the application of information in practice.
    Content
    From the contents:.- Basics of screen design.- Navigation and orientation.- Information.- Screen layout.Interaction.- Motivation.- Innovative prospects.- Appendix.Glossary.- Literature.- Index
    Date
    22. 3.2008 14:29:25
    LCSH
    Information display systems / Formatting
    Subject
    Information display systems / Formatting
  3. Mochel, K.: Search in the Web shopping environment (2006) 0.02
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    Date
    22. 7.2006 18:23:19
    Source
    Journal of the American Society for Information Science and Technology. 57(2006) no.6, S.819-824
  4. Beale, R.: Improving Internet interaction : from theory to practice (2006) 0.02
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    Date
    22. 7.2006 18:31:43
    Source
    Journal of the American Society for Information Science and Technology. 57(2006) no.6, S.829-833
  5. Buzydlowski, J.W.; White, H.D.; Lin, X.: Term Co-occurrence Analysis as an Interface for Digital Libraries (2002) 0.02
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    Date
    22. 2.2003 17:25:39
    22. 2.2003 18:16:22
  6. Miller, D.H.: User perception and the online catalogue : public library OPAC users "think aloud" (2004) 0.02
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    Content
    1. Introduction Significant research in the design and use of online public access catalogues (OPACs) has been conducted by professionals in library and information science (Borgman, 1996; Carlyle, 2001, Carlyle & Timmons, 2002; Hancock, 1987). However, only limited research has addressed actual library user interaction with and perceptions of online catalogue displays and bibliographic elements (Abrera, 1986; Luk, 1996; Markey, 1983). Retrieval systems, specifically online library catalogues, should consider user perceptions and expectations as an important aspect of design and implementation for improved catalogue efficiency (Hert, 1996). Therefore, it is necessary to examine the online catalogue from a user perspective to determine if it is currently succeeding in meeting the bibliographic needs of users in terms of description, display, navigation, and to provide principles for design of future OPACs. A study seeking to understand better how public library users interact with general OPAC displays and the more specific displays of bibliographic information was conducted in 2003. Research questions focused an 1) user perceptions of the OPAC, 2) the elements in a bibliographic display standing out as most important in selection and identification, and 3) user feedback an the process of using the OPAC. The purpose of this paper is to highlight the larger study findings having implications for future research and online catalogue design.
    Series
    Advances in knowledge organization; vol.9
    Source
    Knowledge organization and the global information society: Proceedings of the 8th International ISKO Conference 13-16 July 2004, London, UK. Ed.: I.C. McIlwaine
  7. Resnick, M.L.; Vaughan, M.W.: Best practices and future visions for search user interfaces (2006) 0.02
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    Date
    22. 7.2006 17:38:51
    Source
    Journal of the American Society for Information Science and Technology. 57(2006) no.6, S.781-787
  8. Visual interfaces to digital libraries : [extended papers presented at the first and second International Workshops on Visual Interfaces to Digital Libraries, held at the Joint Conference on Digital Libraries (JCDL) in 2001 and 2002] (2002) 0.01
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    Abstract
    Visual Interfaces to Digital Libraries exploit the power of human vision and spatial cognition to help individuals mentally organize and electronically access and manage large and complex information spaces. They draw on progress in the field of information visualization and seek to shift the users' mental load from slow reading to faster perceptual processes such as visual pattern recognition.Based on two workshops, the book presents an introductory overview as well as a closing listing of the top ten problems in the area by the volume editors. Also included are 16 thoroughly reviewed and revised full papers organized in topical sections on visual interfaces to documents, document parts, document variants, and document usage data; visual interfaces to image and video documents; visualization of knowledge domains; cartographic interfaces to digital libraries; and a general framework.
    Content
    Enthält die Beiträge: Katy Börner and Chaomei Chen: Visual Interfaces to Digital Libraries: Motivation, Utilization, and Socio-technical Challenges - Part I. Visual interfaces to Documents, Document Parts, Document Variants, and Document Usage Data - George Buchanan, Ann Blandford, Matt Jones, and Harold Thimbleby: Spatial Hypertext as a Reader Tool in Digital Libraries; Michael Christoffel and Bethina Schmitt: Accessing Libraries as Easy as a Game; Carlos Monroy, Rajiv Kochumman, Richard Furuta, and Eduardo Urbina: Interactive Timeline Viewer (ItLv): A Tool to Visualize Variants Among Documents; Mischa Weiss-Lijn, Janet T. McDonnell, and Leslie James: An Empirical Evaluation of the Interactive Visualization of Metadata to Support Document Use; Stephen G. Eick: Visual Analysis of Website Browsing Patterns - Part II. Visual Interfaces to Image and Video Documents - Adrian Graham, Hector Garcia-Molina, Andreas Paepcke, and Terry Winograd: Extreme Temporal Photo Browsing; Michael G. Christel: Accessing News Video Libraries through Dynamic Information Extraction, Summarization, and Visualization; Anselm Spoerri: Handwritten Notes as a Visual Interface to Index, Edit and Publish Audio/Video Highlights - Part III. Visualization of Knowledge Domains - Jan W. Buzydlowski, Howard D. White, and Xia Lin: Term Co-occurrence Analysis as an Interface for Digital Libraries; Kevin W. Boyack, Brian N. Wylie, and George S. Davidson: Information Visualization, Human-Computer Interaction, and Cognitive Psychology: Domain Visualizations - Part IV. Cartographic Interfaces to Digital Libraries - André Skupin: On Geometry and Transformation in Map-Like Information Visualization; Guoray Cai: GeoVIBE: A Visual Interface for Geographic Digital Libraries: Teong Joo Ong, John J. Leggett, Hugh D. Wilson, Stephan L. Hatch, and Monique D. Reed: Interactive Information Visualization in the Digital Flora of Texas; Dan Ancona, Mike Freeston, Terry Smith, and Sara Fabrikant: Visual Explorations for the Alexandria Digital Earth Prototype - Part V. Towards a General Framework - Rao Shen, Jun Wang, and Edward A. Fox: A Lightweight Protocol between Digital Libraries and Visualization Systems; Chaomei Chen and Katy Börner: Top Ten Problems in Visual Interfaces to Digital Libraries
    Date
    22. 2.2003 17:25:39
    22. 3.2008 15:02:37
    RSWK
    Elektronische Bibliothek / Information Retrieval / Visualisierung / Mensch-Maschine-Kommunikation / Graphische Benutzeroberfläche / Aufsatzsammlung
    Subject
    Elektronische Bibliothek / Information Retrieval / Visualisierung / Mensch-Maschine-Kommunikation / Graphische Benutzeroberfläche / Aufsatzsammlung
  9. Chen, C.: Top Ten Problems in Visual Interfaces to Digital Libraries (2002) 0.01
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    Date
    22. 2.2003 17:25:39
    22. 2.2003 18:13:11
  10. Shen, R.; Wang, J.; Fox, E.A.: ¬A Lightweight Protocol between Digital Libraries and Visualization Systems (2002) 0.01
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    Date
    22. 2.2003 17:25:39
    22. 2.2003 18:15:14
  11. Börner, K.; Chen, C.: Visual Interfaces to Digital Libraries : Motivation, Utilization, and Socio-technical Challenges (2002) 0.01
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    Date
    22. 2.2003 17:25:39
    22. 2.2003 18:20:07
  12. Christoffel, M.; Schmitt, B.: Accessing Libraries as Easy as a Game (2002) 0.01
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    Date
    22. 2.2003 17:25:39
    22. 2.2003 18:19:01
  13. Komlodi, A.; Marchionini, G.; Soergel, D.: Search history support for finding and using information : user interface design recommendations from a user study (2007) 0.01
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    Abstract
    Recording search histories, presenting them to the searcher, and building additional interface tools on them offer many opportunities for supporting user tasks in information seeking and use. This study investigated the use of search history information in legal information seeking. Qualitative methods were used to explore how attorneys and law librarians used their memory and external memory aids while searching for information and in transferring to information use. Based on the findings, interface design recommendations were made for information systems. Results of the study from the legal user group presented evidence of the usefulness of search histories and history-based interface tools. Both user manifestations and researcher observations revealed that searchers need historical information in information seeking. Search histories were found to be useful in many user tasks: memory support, search system use, information seeking, information use, task management, task integration, and collaboration. Integrating information across various user tasks and collaborating with others are extensions of traditional information-seeking and use models. These findings encouraged the design of user interface tools and guidelines building on search history information.
    Source
    Information processing and management. 43(2007) no.1, S.10-29
  14. Lange, M.; Sandholzer, U.; Wiegandt, B.: Neue Oberfläche und Funktionalitäten für die GBV-Datenbanken (2008) 0.01
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    Date
    26.10.2008 19:31:22
    Source
    Mitteilungsblatt der Bibliotheken in Niedersachsen und Sachsen-Anhalt. 2008, H.139, S.22-24
  15. Lin, S.-j.: Human-computer interaction research in information retrieval (2009) 0.01
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    Abstract
    Human-computer interaction is a very important topic in studying computerized information retrieval systems, as it takes into account both the human searchers and the information system features. This entry surveys the major research streams and applications of interactive information seeking and retrieval. It also presents how the expectations and requirements for interactive information seeking and retrieval have been expanded and what the challenges are ahead for evaluating such systems.
    Source
    Encyclopedia of library and information sciences. 3rd ed. Ed.: M.J. Bates
  16. Nahl, D.: Social-biological information technology : an integrated conceptual framework (2007) 0.01
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    Abstract
    A model is proposed that is motivated by the growing theoretical importance of the affective domain in information science (IS) and human-computer interaction (HCI), and the increased need for integrated models that provide an explicit account of how human mental and physiological systems dynamically interact in task performance with information systems. The ecological constructionism framework defines a social and biological information technology that is created through the dynamic intersection of technological affordances in symbiotic interaction with affective, cognitive, and sensorimotor information procedures that users creatively construct to satisfice the social practices inherent in information settings. Samples of spontaneous user discourse were mapped, demonstrating the model's suitability for charting the flow of mental procedures that users perform in interaction with information systems. The framework is shown to be compatible with the research focus in the literature on information behavior in IS and user affect in HCI. It also addresses current challenges to create more versatile architectures integrating technology, biology, and community into organic or synergic systems. The model specifies the components and dynamics of a human-computer symbiotic information environment.
    Source
    Journal of the American Society for Information Science and Technology. 58(2007) no.13, S.2021-2046
  17. Marchionini, G.: Toward Human-Computer Information Retrieval (2006) 0.01
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    Abstract
    This is a propitious time for information science. The WWW has propelled information services into the public eye as never before, and information professionals are sought out in all walks of life to assist people with work, learning and play in the information environment. Classical information retrieval has yielded novel techniques for applying computers to retrieval problems, including WWW search engines. The classical model of retrieval is one of matching queries to documents and ranking these matches. It is apparent, however, that a new model of retrieval is needed as people access large-scale digital libraries of multimedia content and vast collections of unstructured data in the WWW. What is needed are ways to bring human intelligence and attention more actively into the search process. To this end, researchers are beginning to combine the lessons from designing highly interactive user interfaces with the lessons from human information behavior to create new kinds of search systems that depend on continuous human control of the search process. I call this hybrid approach to the challenges of information seeking, human-computer information retrieval (HCIR). Though human-computer information interaction is perhaps a more expansive and appropriate phrase, the HCIR phrase unites two well-known fields/communities of practice and is thus adopted here. HCIR aims to empower people to explore large-scale information bases but demands that people also take responsibility for this control by expending cognitive and physical energy. This paper outlines the basic motivations and concepts of HCIR and presents design goals and challenges that are informed by two ongoing HCIR projects.
    Source
    Bulletin of the American Society for Information Science and Technology. 33(2006) no.5, S.xx-xx
  18. Hetzler, B.: Visual analysis and exploration of relationships (2002) 0.01
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    Abstract
    Relationships can provide a rich and powerful set of information and can be used to accomplish application goals, such as information retrieval and natural language processing. A growing trend in the information science community is the use of information visualization-taking advantage of people's natural visual capabilities to perceive and understand complex information. This chapter explores how visualization and visual exploration can help users gain insight from known relationships and discover evidence of new relationships not previously anticipated.
    Series
    Information science and knowledge management; vol.3
  19. Given, L.M.; Ruecker, S.; Simpson, H.; Sadler, E.; Ruskin, A.: Inclusive interface design for seniors : Image-browsing for a health information context (2007) 0.01
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    Abstract
    This study explores an image-based retrieval interface for drug information, focusing on usability for a specific population - seniors. Qualitative, task-based interviews examined participants' health information behaviors and documented search strategies using an existing database (www.drugs.com) and a new prototype that uses similarity-based clustering of pill images for retrieval. Twelve participants (aged 65 and older), reflecting a diversity of backgrounds and experience with Web-based resources, located pill information using the interfaces and discussed navigational and other search preferences. Findings point to design features (e.g., image enlargement) that meet seniors' needs in the context of other health-related information-seeking strategies (e.g., contacting pharmacists).
    Source
    Journal of the American Society for Information Science and Technology. 58(2007) no.11, S.1610-1617
  20. Catarci, T.; Spaccapietra, S.: Visual information querying (2002) 0.01
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    Abstract
    Computers have become our companions in many of the activities we pursue in our life. They assist us, in particular, in searching relevant information that is needed to perform a variety of tasks, from professional usage to personal entertainment. They hold this information in a huge number of heterogeneous sources, either dedicated to a specific user community (e.g., enterprise databases) or maintained for the general public (e.g., websites and digital libraries). Whereas progress in basic information technology is nowadays capable of guaranteeing effective information management, information retrieval and dissemination has become a core issue that needs further accomplishments to achieve user satisfaction. The research communities in databases, information retrieval, information visualization, and human-computer interaction have already largely investigated these domains. However, the technical environment has so dramatically evolved in recent years, inducing a parallel and very significant evolution in user habits and expectations, that new approaches are definitely needed to meet current demand. One of the most evident and significant changes is the human-computer interaction paradigm. Traditional interactions relayed an programming to express user information requirements in formal code and an textual output to convey to users the information extracted by the system. Except for professional data-intensive application frameworks, still in the hands of computer speciahsts, we have basically moved away from this pattern both in terms of expressing information requests and conveying results. The new goal is direct interaction with the final user (the person who is looking for information and is not necessarily familiar with computer technology). The key motto to achieve this is "go visual." The well-known high bandwidth of the human-vision channel allows both recognition and understanding of large quantities of information in no more than a few seconds. Thus, for instance, if the result of an information request can be organized as a visual display, or a sequence of visual displays, the information throughput is immensely superior to the one that can be achieved using textual support. User interaction becomes an iterative query-answer game that very rapidly leads to the desired final result. Conversely, the system can provide efficient visual support for easy query formulation. Displaying a visual representation of the information space, for instance, lets users directly point at the information they are looking for, without any need to be trained into the complex syntax of current query languages. Alternatively, users can navigate in the information space, following visible paths that will lead them to the targeted items. Again, thanks to the visual support, users are able to easily understand how to formulate queries and they are likely to achieve the task more rapidly and less prone to errors than with traditional textual interaction modes.
    The two facets of "going visual" are usually referred to as visual query systems, for query formulation, and information visualization, for result display. Visual Query Systems (VQSs) are defined as systems for querying databases that use a visual representation to depict the domain of interest and express related requests. VQSs provide both a language to express the queries in a visual format and a variety of functionalities to facilitate user-system interaction. As such, they are oriented toward a wide spectrum of users, especially novices who have limited computer expertise and generally ignore the inner structure of the accessed database. Information visualization, an increasingly important subdiscipline within the field of Human-Computer Interaction (HCI), focuses an visual mechanisms designed to communicate clearly to the user the structure of information and improve an the cost of accessing large data repositories. In printed form, information visualization has included the display of numerical data (e.g., bar charts, plot charts, pie charts), combinatorial relations (e.g., drawings of graphs), and geographic data (e.g., encoded maps). In addition to these "static" displays, computer-based systems, such as the Information Visualizer and Dynamic Queries, have coupled powerful visualization techniques (e.g., 3D, animation) with near real-time interactivity (i.e., the ability of the system to respond quickly to the user's direct manipulation commands). Information visualization is tightly combined with querying capabilities in some recent database-centered approaches. More opportunities for information visualization in a database environment may be found today in data mining and data warehousing applications, which typically access large data repositories. The enormous quantity of information sources an the World-Wide Web (WWW) available to users with diverse capabilities also calls for visualization techniques. In this article, we survey the main features and main proposals for visual query systems and touch upon the visualization of results mainly discussing traditional visualization forms. A discussion of modern database visualization techniques may be found elsewhere. Many related articles by Daniel Keim are available at http://www. informatik.uni-halle.de/dbs/publications.html.
    Source
    Encyclopedia of library and information science. Vol.72, [=Suppl.35]

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