Search (5 results, page 1 of 1)

  • × theme_ss:"Visualisierung"
  • × type_ss:"el"
  • × year_i:[2000 TO 2010}
  1. Dushay, N.: Visualizing bibliographic metadata : a virtual (book) spine viewer (2004) 0.03
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    Abstract
    User interfaces for digital information discovery often require users to click around and read a lot of text in order to find the text they want to read-a process that is often frustrating and tedious. This is exacerbated because of the limited amount of text that can be displayed on a computer screen. To improve the user experience of computer mediated information discovery, information visualization techniques are applied to the digital library context, while retaining traditional information organization concepts. In this article, the "virtual (book) spine" and the virtual spine viewer are introduced. The virtual spine viewer is an application which allows users to visually explore large information spaces or collections while also allowing users to hone in on individual resources of interest. The virtual spine viewer introduced here is an alpha prototype, presented to promote discussion and further work. Information discovery changed radically with the introduction of computerized library access catalogs, the World Wide Web and its search engines, and online bookstores. Yet few instances of these technologies provide a user experience analogous to walking among well-organized, well-stocked bookshelves-which many people find useful as well as pleasurable. To put it another way, many of us have heard or voiced complaints about the paucity of "online browsing"-but what does this really mean? In traditional information spaces such as libraries, often we can move freely among the books and other resources. When we walk among organized, labeled bookshelves, we get a sense of the information space-we take in clues, perhaps unconsciously, as to the scope of the collection, the currency of resources, the frequency of their use, etc. We also enjoy unexpected discoveries such as finding an interesting resource because library staff deliberately located it near similar resources, or because it was miss-shelved, or because we saw it on a bookshelf on the way to the water fountain.
  2. Zhang, J.; Mostafa, J.; Tripathy, H.: Information retrieval by semantic analysis and visualization of the concept space of D-Lib® magazine (2002) 0.02
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    Abstract
    In this article we present a method for retrieving documents from a digital library through a visual interface based on automatically generated concepts. We used a vocabulary generation algorithm to generate a set of concepts for the digital library and a technique called the max-min distance technique to cluster them. Additionally, the concepts were visualized in a spring embedding graph layout to depict the semantic relationship among them. The resulting graph layout serves as an aid to users for retrieving documents. An online archive containing the contents of D-Lib Magazine from July 1995 to May 2002 was used to test the utility of an implemented retrieval and visualization system. We believe that the method developed and tested can be applied to many different domains to help users get a better understanding of online document collections and to minimize users' cognitive load during execution of search tasks. Over the past few years, the volume of information available through the World Wide Web has been expanding exponentially. Never has so much information been so readily available and shared among so many people. Unfortunately, the unstructured nature and huge volume of information accessible over networks have made it hard for users to sift through and find relevant information. To deal with this problem, information retrieval (IR) techniques have gained more intensive attention from both industrial and academic researchers. Numerous IR techniques have been developed to help deal with the information overload problem. These techniques concentrate on mathematical models and algorithms for retrieval. Popular IR models such as the Boolean model, the vector-space model, the probabilistic model and their variants are well established.
  3. Maaten, L. van den; Hinton, G.: Visualizing data using t-SNE (2008) 0.02
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    Abstract
    We present a new technique called "t-SNE" that visualizes high-dimensional data by giving each datapoint a location in a two or three-dimensional map. The technique is a variation of Stochastic Neighbor Embedding (Hinton and Roweis, 2002) that is much easier to optimize, and produces significantly better visualizations by reducing the tendency to crowd points together in the center of the map. t-SNE is better than existing techniques at creating a single map that reveals structure at many different scales. This is particularly important for high-dimensional data that lie on several different, but related, low-dimensional manifolds, such as images of objects from multiple classes seen from multiple viewpoints. For visualizing the structure of very large data sets, we show how t-SNE can use random walks on neighborhood graphs to allow the implicit structure of all of the data to influence the way in which a subset of the data is displayed. We illustrate the performance of t-SNE on a wide variety of data sets and compare it with many other non-parametric visualization techniques, including Sammon mapping, Isomap, and Locally Linear Embedding. The visualizations produced by t-SNE are significantly better than those produced by the other techniques on almost all of the data sets.
  4. Palm, F.: QVIZ : Query and context based visualization of time-spatial cultural dynamics (2007) 0.01
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    Content
    Vortrag anlässlich des Workshops: "Extending the multilingual capacity of The European Library in the EDL project Stockholm, Swedish National Library, 22-23 November 2007".
  5. Munzner, T.: Interactive visualization of large graphs and networks (2000) 0.01
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    Abstract
    Many real-world domains can be represented as large node-link graphs: backbone Internet routers connect with 70,000 other hosts, mid-sized Web servers handle between 20,000 and 200,000 hyperlinked documents, and dictionaries contain millions of words defined in terms of each other. Computational manipulation of such large graphs is common, but previous tools for graph visualization have been limited to datasets of a few thousand nodes. Visual depictions of graphs and networks are external representations that exploit human visual processing to reduce the cognitive load of many tasks that require understanding of global or local structure. We assert that the two key advantages of computer-based systems for information visualization over traditional paper-based visual exposition are interactivity and scalability. We also argue that designing visualization software by taking the characteristics of a target user's task domain into account leads to systems that are more effective and scale to larger datasets than previous work. This thesis contains a detailed analysis of three specialized systems for the interactive exploration of large graphs, relating the intended tasks to the spatial layout and visual encoding choices. We present two novel algorithms for specialized layout and drawing that use quite different visual metaphors. The H3 system for visualizing the hyperlink structures of web sites scales to datasets of over 100,000 nodes by using a carefully chosen spanning tree as the layout backbone, 3D hyperbolic geometry for a Focus+Context view, and provides a fluid interactive experience through guaranteed frame rate drawing. The Constellation system features a highly specialized 2D layout intended to spatially encode domain-specific information for computational linguists checking the plausibility of a large semantic network created from dictionaries. The Planet Multicast system for displaying the tunnel topology of the Internet's multicast backbone provides a literal 3D geographic layout of arcs on a globe to help MBone maintainers find misconfigured long-distance tunnels. Each of these three systems provides a very different view of the graph structure, and we evaluate their efficacy for the intended task. We generalize these findings in our analysis of the importance of interactivity and specialization for graph visualization systems that are effective and scalable.