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  • × theme_ss:"Literaturübersicht"
  1. Martin, K.E.; Mundle, K.: Positioning libraries for a new bibliographic universe (2014) 0.01
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    Date
    10. 9.2000 17:38:22
  2. Galloway, P.: Preservation of digital objects (2003) 0.01
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    Abstract
    The preservation of digital objects (defined here as objects in digital form that require a computer to support their existence and display) is obviously an important practical issue for the information professions, with its importance growing daily as more information objects are produced in, or converted to, digital form. Yakel's (2001) review of the field provided a much-needed introduction. At the same time, the complexity of new digital objects continues to increase, challenging existing preservation efforts (Lee, Skattery, Lu, Tang, & McCrary, 2002). The field of information science itself is beginning to pay some reflexive attention to the creation of fragile and unpreservable digital objects. But these concerns focus often an the practical problems of short-term repurposing of digital objects rather than actual preservation, by which I mean the activity of carrying digital objects from one software generation to another, undertaken for purposes beyond the original reasons for creating the objects. For preservation in this sense to be possible, information science as a discipline needs to be active in the formulation of, and advocacy for, national information policies. Such policies will need to challenge the predominant cultural expectation of planned obsolescence for information resources, and cultural artifacts in general.
  3. Corbett, L.E.: Serials: review of the literature 2000-2003 (2006) 0.01
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    Date
    10. 9.2000 17:38:22
  4. Saracevic, T.: Relevance: a review of the literature and a framework for thinking on the notion in information science. Part II : nature and manifestations of relevance (2007) 0.01
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    Abstract
    Relevance is a, if not even the, key notion in information science in general and information retrieval in particular. This two-part critical review traces and synthesizes the scholarship on relevance over the past 30 years and provides an updated framework within which the still widely dissonant ideas and works about relevance might be interpreted and related. It is a continuation and update of a similar review that appeared in 1975 under the same title, considered here as being Part I. The present review is organized into two parts: Part II addresses the questions related to nature and manifestations of relevance, and Part III addresses questions related to relevance behavior and effects. In Part II, the nature of relevance is discussed in terms of meaning ascribed to relevance, theories used or proposed, and models that have been developed. The manifestations of relevance are classified as to several kinds of relevance that form an interdependent system of relevances. In Part III, relevance behavior and effects are synthesized using experimental and observational works that incorporate data. In both parts, each section concludes with a summary that in effect provides an interpretation and synthesis of contemporary thinking on the topic treated or suggests hypotheses for future research. Analyses of some of the major trends that shape relevance work are offered in conclusions.
  5. Cornelius, I.: Theorizing information for information science (2002) 0.01
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  6. Rogers, Y.: New theoretical approaches for human-computer interaction (2003) 0.01
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    Abstract
    "Theory weary, theory leery, why can't I be theory cheery?" (Erickson, 2002, p. 269). The field of human-computer interaction (HCI) is rapidly expanding. Alongside the extensive technological developments that are taking place, a profusion of new theories, methods, and concerns has been imported into the field from a range of disciplines and contexts. An extensive critique of recent theoretical developments is presented here together with an overview of HCI practice. A consequence of bringing new theories into the field has been much insightful explication of HCI phenomena and also a broadening of the field's discourse. However, these theoretically based approaches have had limited impact an the practice of interaction design. This chapter discusses why this is so and suggests that different kinds of mechanisms are needed that will enable both designers and researchers to better articulate and theoretically ground the challenges facing them today. Human-computer interaction is bursting at the seams. Its mission, goals, and methods, well established in the '80s, have all greatly expanded to the point that "HCI is now effectively a boundless domain" (Barnard, May, Duke, & Duce, 2000, p. 221). Everything is in a state of flux: The theory driving research is changing, a flurry of new concepts is emerging, the domains and type of users being studied are diversifying, many of the ways of doing design are new, and much of what is being designed is significantly different. Although potentially much is to be gained from such rapid growth, the downside is an increasing lack of direction, structure, and coherence in the field. What was originally a bounded problem space with a clear focus and a small set of methods for designing computer systems that were easier and more efficient to use by a single user is now turning into a diffuse problem space with less clarity in terms of its objects of study, design foci, and investigative methods. Instead, aspirations of overcoming the Digital Divide, by providing universal accessibility, have become major concerns (e.g., Shneiderman, 2002a). The move toward greater openness in the field means that many more topics, areas, and approaches are now considered acceptable in the worlds of research and practice.