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  • × classification_ss:"06.74 Informationssysteme"
  1. Wissensorganisation und Edutainment : Wissen im Spannungsfeld von Gesellschaft, Gestaltung und Industrie. Proceedings der 7. Tagung der Deutschen Sektion der Internationalen Gesellschaft für Wissensorganisation, Berlin, 21.-23.3.2001 (2004) 0.01
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    Content
    Enthält die Beiträge: 1. Wissensgesellschaft Michael NIEHAUS: Durch ein Meer von Unwägbarkeiten - Metaphorik in der Wissensgesellschaft S.3 Karsten WEBER: Aufgaben für eine (globale) Wissensgesellschaft oder "Welcome to the new IT? S.9 Katy TEUBENER: Chronos & Kairos. Inhaltsorganisation und Zeitkultur im Internet S.22 Klaus KRAEMER: Wissen und Nachhaltigkeit. Wissensasymmetrien als Problem einer nachhaltigen Entwicklung S.30 2. Lehre und Lernen Gehard BUDIN: Wissensorganisation als Gestaltungsprinzip virtuellen Lernens - epistemische, kommunikative und methodische Anforderungen S.39 Christan SWERTZ: Webdidaktik: Effiziente Inhaltsproduktion für netzbasierte Trainings S.49 Ingrid LOHMANN: Cognitive Mapping im Cyberpunk - Uber Postmoderne und die Transformation eines für so gut wie tot erklärten Literaturgenres zum Bildungstitel S.54 Rudolf W. KECK, Stefanie KOLLMANN, Christian RITZI: Pictura Paedagogica Online - Konzeption und Verwirklichung S.65 Jadranka LASIC-LASIC, Aida SLAVIC, Mihaela BANEK: Gemeinsame Ausbildung der IT Spezialisten an der Universität Zagreb: Vorteile und Probleme S.76 3. Informationsdesign und Visualisierung Maximilian EIBL, Thomas MANDL: Die Qualität von Visualisierungen: Eine Methode zum Vergleich zweidimensionaler Karten S.89 Udo L. FIGGE: Technische Anleitungen und der Erwerb kohärenten Wissens S.116 Monika WITSCH: Ästhetische Zeichenanalyse - eine Methode zur Analyse fundamentalistischer Agitation im Internet S.123 Oliver GERSTHEIMER, Christian LUPP: Systemdesign - Wissen um den Menschen: Bedürfnisorientierte Produktentwicklung im Mobile Business S.135 Philip ZERWECK: Mehrdimensionale Ordnungssysteme im virtuellen Raum anhand eines Desktops S.141
  2. Riehm, U.; Böhle, K.; Gabel-Becker, I.; Wingert, B.: Elektronisches Publizieren : eine kritische Bestandsaufnahme (1992) 0.01
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    Classification
    ALX (W)
    AWW (W)
    GHBS
    ALX (W)
    AWW (W)
  3. Kammer, M.: Literarische Datenbanken : Anwendungen der Datenbanktechnologie in der Literaturwissenschaft (1996) 0.01
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    Classification
    BER (W)
    GHBS
    BER (W)
  4. Stock, W.G.: Elektronische Informationsdienstleistungen und ihre Bedeutung für Wirtschaft und Wissenschaft (1995) 0.01
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    Classification
    PVK (W)
    GHBS
    PVK (W)
  5. Design and usability of digital libraries : case studies in the Asia-Pacific (2005) 0.01
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    Footnote
    The chapters are generally less than 20 pages, which allows for concise presentations of each case study. Each chapter contains, more or less, a brief abstract, introduction, related works section, methodology section, conclusion, and references. The chapters are further categorized into six thematic sections. Section I focuses on the history of digital libraries in the Asia Pacific. Section II, composed of four chapters, focuses on the design architecture and systems of digital libraries. The next five chapters, in section III, examine challenges in implementing digital library systems. This section is particularly interesting because issues such as multicultural and multilingual barriers are discussed. Section IV is about the use of and impact of digital libraries in a society. All four chapters in this section emphasize improvements that need to be made to digital libraries regarding different types of users. Particularly important is chapter 14, which discusses digital libraries and their effects on youth. The conclusion of this case study revealed that digital libraries need to support peer learning, as there are many social benefits for youth from interacting with peers. Section V, which focuses on users and usability, consists of five chapters. This section relates directly to the implementation challenges that are mentioned in section III, providing specific examples of cross-cultural issues among users that need to be taken into consideration. In addition, section V discusses the differences in media types and the difficulties with transforming these resources into digital formats. For example, chapter 18, which is about designing a music digital library, demonstrates the difficulties in selecting from the numerous types of technologies that can be used to digitize library collections. Finally, the chapter in section VI discusses the future trends of digital libraries. The editors successfully present diverse perspectives about digital libraries, by including case studies performed in numerous different countries throughout the Asia Pacific region. Countries represented in the case studies include Indonesia, Taiwan, India, China, Singapore, New Zealand, Hong Kong, Philippines, Japan, and Malaysia. The diversity of the users in these countries helps to illustrate the numerous differences and similarities that digital library designers need to take into consideration in the future when developing a universal digital library system. In order to create a successful digital library system that can benefit all users, there must be a sense of balance in the technology used, and the authors of the case studies in this book have definitely proved that there are distinct barriers that need to be overcome in order to achieve this harmony.
  6. Conner-Sax, K.; Krol, E.: ¬The whole Internet : the next generation (1999) 0.00
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    Footnote
    Rez. in: Internet Professionell. 2000, H.2, S.22
  7. Intner, S.S.; Lazinger, S.S.; Weihs, J.: Metadata and its impact on libraries (2005) 0.00
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    Pages
    V, 262 S
  8. Morville, P.: Ambient findability : what we find changes who we become (2005) 0.00
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    Abstract
    The book's central thesis is that information literacy, information architecture, and usability are all critical components of this new world order. Hand in hand with that is the contention that only by planning and designing the best possible software, devices, and Internet, will we be able to maintain this connectivity in the future. Morville's book is highlighted with full color illustrations and rich examples that bring his prose to life. Ambient Findability doesn't preach or pretend to know all the answers. Instead, it presents research, stories, and examples in support of its novel ideas. Are w truly at a critical point in our evolution where the quality of our digital networks will dictate how we behave as a species? Is findability indeed the primary key to a successful global marketplace in the 21st century and beyond. Peter Morville takes you on a thought-provoking tour of these memes and more -- ideas that will not only fascinate but will stir your creativity in practical ways that you can apply to your work immediately.

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