Search (1 results, page 1 of 1)

  • × theme_ss:"Information"
  • × classification_ss:"54.72 (Künstliche Intelligenz)"
  1. Klaus, G.; Liebscher, H.: Systeme - Informationen - Strategien : eine Einführung in die kybernetischen Grundgedanken der System- und Regelungstheorie, Informationstheorie und Spieltheorie (1974) 0.01
    0.014490424 = product of:
      0.04347127 = sum of:
        0.025299696 = weight(_text_:und in 2424) [ClassicSimilarity], result of:
          0.025299696 = score(doc=2424,freq=4.0), product of:
            0.09131952 = queryWeight, product of:
              2.216367 = idf(docFreq=13101, maxDocs=44218)
              0.041202344 = queryNorm
            0.27704588 = fieldWeight in 2424, product of:
              2.0 = tf(freq=4.0), with freq of:
                4.0 = termFreq=4.0
              2.216367 = idf(docFreq=13101, maxDocs=44218)
              0.0625 = fieldNorm(doc=2424)
        0.018171575 = weight(_text_:der in 2424) [ClassicSimilarity], result of:
          0.018171575 = score(doc=2424,freq=2.0), product of:
            0.092036426 = queryWeight, product of:
              2.2337668 = idf(docFreq=12875, maxDocs=44218)
              0.041202344 = queryNorm
            0.19743896 = fieldWeight in 2424, product of:
              1.4142135 = tf(freq=2.0), with freq of:
                2.0 = termFreq=2.0
              2.2337668 = idf(docFreq=12875, maxDocs=44218)
              0.0625 = fieldNorm(doc=2424)
      0.33333334 = coord(2/6)