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  • × theme_ss:"Multimedia"
  1. Hüser, C.; Reichenberger, K.; Rostek, L.; Streitz, N.: Knowledge-based editing and visualization for hypermedia encyclopedias (1995) 0.35
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    Source
    Communications of the Association for Computing Machinery. 38(1995) no.4, S.49-51
  2. Reisman, S.: Multimedia computing : preparing for the 21st century (199?) 0.15
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    Abstract
    A perspective on multimedia computing by providing a contemporary and extensive source book for issues surrounding multimedia today and trends and issues related to the next generation of end user computing utilizing the technologies of multimedia
  3. Watters, C.: Extending the multimedia class hierarchy for hypermedia applications (1996) 0.08
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    Abstract
    Discusses the concepts of multimedia and hypermedia. Introduces 2 additional multimedia types; computational and directive. These depend on direct interaction with the end user and increase the use of computing facilities within hypermedia presentations. The recognition of interactive media types provide fertile ground for new classes of hypermedia link types. Offers examples from prototype hypermedia systems for maths education and electronic news delivery to illustrate the application of these additional media types
  4. Hypermedia design : Proceedings of the International Workshop on Hypermedia Design (IWHD '95), Montpellier, France, 1-2 June, 1995 (1996) 0.07
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    Abstract
    The workshop aimed to provide a forum for researchers and practitioners from a variety of backgrounds to discuss the many facets of hypermedia design. Among the specific topics covered by the papers are: design methods, multimedia modelling, higher structures in hypermedia design spaces, user-interface design for hypermedia, building distributed web applications, and hyperdialogues. The resulting volume provides a comprehensive overview of the state of the art in this important field
    Series
    Workshops in computing
  5. Cascio, J.: ¬The message in the (Multi-)Media (1995) 0.07
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    Abstract
    Multimedia, as a form of computing, is quite distinct from traditional multisensory presentations in that it allows for degrees of interactivity and nonlinearity that are possible only in a digital world. This combination of multipüle avenues of communication with modern information technologies has the potential to provide interaction between not just the user and the machine, but the user and the creator of the presentation. Investigates the new interplay between authors and audiences and the impact of digital technology on all forms of creative expression
  6. Gorman, P.; Lees, R.: Designing Infopoint : a multipurpose multimedia library guide (1995) 0.07
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    Abstract
    Describes the design and development of a multimedia guide to learning services. Gives details of the package which encompasses library and computing facilities, subject resources, floorplans and site personnel. Discusses the problems associated with introducing large numbers of students to learning services and explores the advantages of the multimedia approach. Outlines the multipurpose nature of the package and describes plans for future evaluation and developments
  7. Renouard, H. von: Fachwörterbuch Elektronische Medien und Dienste : Dictionary of electronic media and services (1997) 0.07
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    Abstract
    This topical dictionary covers all aspects of telecommunication and multimedia applications, including personal computing and Windows terms. A total of 25.000 headwords and 11 tables cover ISDN, radio telephony, net and Internet technology, and net management concepts and standards. Numerous abbreviations are also listed with explanatory comments and cross-references to norms and standards, and tables of all CCITT norms are given in an appendix. More than just a dictionary, this book will be an indispensible reference for all who work in telecommunications and information technology
  8. Steinmetz, R.: Data compression in multimedia computing : principles and techniques (1994) 0.06
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    Abstract
    Integrated multimedia systems process text, graphics, and other discrete media as well as digital audio, and video data. Considerable amounts of graphics, audio and video data in their uncompressed form, especially moving pictures, require storage and digital network capabilities that will not be available in the near future. Nevertheless, local, as well as networked, multimedia applications and systems have become realities. In order to cope with these storage and communication requirements in such integrated multimedia systems, compression technology is essential. This paper starts with a brief motivation of the need for compression and subsequently states the essential requirements for these techniques in the scope of multimedia systems and applications. As most of these techniques apply the same principles, namely, the source, entropy, and hybrid coding fundamentals, these are explained in detail. Based on a general framework of the steps encountered in a compression system - data preparation, processing, quantization, and entropy coding - this paper outlines details about the techniques developed by CCITT (H.261, i.e. px64), in the ISO/IEC (JPEG, MPEG) stadardization bodies and the proprietary DVI system
  9. Becker, H.S.: Navigating multimedia collections (1995) 0.03
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    Abstract
    As the LoC moves to make massive amounts of multimedia items available over networks, it must consider the challenge these new digital collections present for navigation. Discusses the search needs of the LC's digital collections audience and how relevant searching aids might be provided for them. Factors to be considered include: the variety of search needs of users; the different technology levels of users; and the need for the provision of both free text and structured searching. Considers the design of graphical user interfaces and the role of language in the successful navigation of a large database
    Date
    22. 2.1996 11:37:48
  10. Welsch, L.A.: Multimedia and hypermedia : model and framework (1993) 0.03
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    Abstract
    Compilation of overhead sheets of papers given at the workshop. Describes standards for multimedia and hypermedia
    Footnote
    Part of a special issue featuring papers from the workshop on hypermedia and hypertext standards held in Amsterdam, Netherlands, 22-23 April 1993
  11. Paquel, N.: Autoroutes, CD, multimedia : le manège électronique continue de tourner (1995) 0.02
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    Abstract
    Considers the new roles of those involved in multimedia, the information superhighway and electronic publishing. The growth of technology has developed the market of the home computer, multimedia machines, CD-ROM and the Internet. discusses the use of information highways, interactive television, standards for those media and sources of funding
    Source
    Bulletin des Bibliothèques de France. 40(1995) no.2, S.18-22
  12. Dahl, K.: No more hidden treasures in the library : some multimedia projects at Lund University Library (1996) 0.02
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    Abstract
    The use of multimedia technology can facilitate access to archives and special collections and, once they are digitized, they are preserved and can be reproduced easily. Describes how the library of Lund University in Sweden has provided access to some of its special collections using a VTLS Infostation, a hypermedia information access and authoring system for library automation, by creating some prototypes og inhouse multimedia products
    Source
    Audiovisual librarian. 22(1996) no.3, S.194-197
  13. Hoffmann, H.: Cataloguing interactive multimedia using the new guidelines (1996) 0.02
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    Abstract
    Considers the new Guidelines for bibliographic description of interactive multimedia published by the ALA in 1994. Examines the current and future status of the Guidelines and discusses the problems involved in applying them to the media coming into the library at La Trobe University, Victoria, Australia
    Source
    Cataloguing Australia. 22(1996) nos.1/2, S.17-20
  14. Raieli, R.: ¬The semantic hole : enthusiasm and caution around multimedia information retrieval (2012) 0.02
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    Abstract
    This paper centres on the tools for the management of new digital documents, which are not only textual, but also visual-video, audio or multimedia in the full sense. Among the aims is to demonstrate that operating within the terms of generic Information Retrieval through textual language only is limiting, and it is instead necessary to consider ampler criteria, such as those of MultiMedia Information Retrieval, according to which, every type of digital document can be analyzed and searched by the proper elements of language for its proper nature. MMIR is presented as the organic complex of the systems of Text Retrieval, Visual Retrieval, Video Retrieval, and Audio Retrieval, each of which has an approach to information management that handles the concrete textual, visual, audio, or video content of the documents directly, here defined as content-based. In conclusion, the limits of this content-based objective access to documents is underlined. The discrepancy known as the semantic gap is that which occurs between semantic-interpretive access and content-based access. Finally, the integration of these conceptions is explained, gathering and composing the merits and the advantages of each of the approaches and of the systems to access to information.
    Date
    22. 1.2012 13:02:10
    Source
    Knowledge organization. 39(2012) no.1, S.13-22
  15. Huang, T.; Mehrotra, S.; Ramchandran, K.: Multimedia Access and Retrieval System (MARS) project (1997) 0.02
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    Abstract
    Reports results of the MARS project, conducted at Illinois University, to bring together researchers in the fields of computer vision, compression, information management and database systems with the goal of developing an effective multimedia database management system. Describes the first step, involving the design and implementation of an image retrieval system incorporating novel approaches to image segmentation, representation, browsing and information retrieval supported by the developed system. Points to future directions for the MARS project
    Date
    22. 9.1997 19:16:05
  16. Westland, J.C.: Some conditions for cost efficiency in hypermedia (1998) 0.02
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    Abstract
    Models administrative and operating costs surrounding a hypermedia database and determines 7 conditions for the cost justification of hypermedia; higher linking costs proportionately reduce the total number of links implemented; increasing the benefits from using the database increases the total number of links proportionately; increasing database size results in an increase in the total number of links implemented; if the database user learns from the database slowly, then a larger number of links need to be provided: the maximum size of databases which is justified on cost will increase as the average cost of linking each node becomes smaller; the total benefit from usage required in order to cost justify a database will decrease as the average cost of linking each node becomes smaller and the maximum size of database which is cost justified will increase rapidly as the learning rate increases. The learning rate can be increased by construction of links and nodes so that they are maximally informative
    Date
    7. 3.1999 14:22:45
  17. Multimedia content and the Semantic Web : methods, standards, and tools (2005) 0.02
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    Classification
    006.7 22
    Date
    7. 3.2007 19:30:22
    DDC
    006.7 22
    Footnote
    Rez. in: JASIST 58(2007) no.3, S.457-458 (A.M.A. Ahmad): "The concept of the semantic web has emerged because search engines and text-based searching are no longer adequate, as these approaches involve an extensive information retrieval process. The deployed searching and retrieving descriptors arc naturally subjective and their deployment is often restricted to the specific application domain for which the descriptors were configured. The new era of information technology imposes different kinds of requirements and challenges. Automatic extracted audiovisual features are required, as these features are more objective, domain-independent, and more native to audiovisual content. This book is a useful guide for researchers, experts, students, and practitioners; it is a very valuable reference and can lead them through their exploration and research in multimedia content and the semantic web. The book is well organized, and introduces the concept of the semantic web and multimedia content analysis to the reader through a logical sequence from standards and hypotheses through system examples, presenting relevant tools and methods. But in some chapters readers will need a good technical background to understand some of the details. Readers may attain sufficient knowledge here to start projects or research related to the book's theme; recent results and articles related to the active research area of integrating multimedia with semantic web technologies are included. This book includes full descriptions of approaches to specific problem domains such as content search, indexing, and retrieval. This book will be very useful to researchers in the multimedia content analysis field who wish to explore the benefits of emerging semantic web technologies in applying multimedia content approaches. The first part of the book covers the definition of the two basic terms multimedia content and semantic web. The Moving Picture Experts Group standards MPEG7 and MPEG21 are quoted extensively. In addition, the means of multimedia content description are elaborated upon and schematically drawn. This extensive description is introduced by authors who are actively involved in those standards and have been participating in the work of the International Organization for Standardization (ISO)/MPEG for many years. On the other hand, this results in bias against the ad hoc or nonstandard tools for multimedia description in favor of the standard approaches. This is a general book for multimedia content; more emphasis on the general multimedia description and extraction could be provided.
    Semantic web technologies are explained, and ontology representation is emphasized. There is an excellent summary of the fundamental theory behind applying a knowledge-engineering approach to vision problems. This summary represents the concept of the semantic web and multimedia content analysis. A definition of the fuzzy knowledge representation that can be used for realization in multimedia content applications has been provided, with a comprehensive analysis. The second part of the book introduces the multimedia content analysis approaches and applications. In addition, some examples of methods applicable to multimedia content analysis are presented. Multimedia content analysis is a very diverse field and concerns many other research fields at the same time; this creates strong diversity issues, as everything from low-level features (e.g., colors, DCT coefficients, motion vectors, etc.) up to the very high and semantic level (e.g., Object, Events, Tracks, etc.) are involved. The second part includes topics on structure identification (e.g., shot detection for video sequences), and object-based video indexing. These conventional analysis methods are supplemented by results on semantic multimedia analysis, including three detailed chapters on the development and use of knowledge models for automatic multimedia analysis. Starting from object-based indexing and continuing with machine learning, these three chapters are very logically organized. Because of the diversity of this research field, including several chapters of recent research results is not sufficient to cover the state of the art of multimedia. The editors of the book should write an introductory chapter about multimedia content analysis approaches, basic problems, and technical issues and challenges, and try to survey the state of the art of the field and thus introduce the field to the reader.
    The final part of the book discusses research in multimedia content management systems and the semantic web, and presents examples and applications for semantic multimedia analysis in search and retrieval systems. These chapters describe example systems in which current projects have been implemented, and include extensive results and real demonstrations. For example, real case scenarios such as ECommerce medical applications and Web services have been introduced. Topics in natural language, speech and image processing techniques and their application for multimedia indexing, and content-based retrieval have been elaborated upon with extensive examples and deployment methods. The editors of the book themselves provide the readers with a chapter about their latest research results on knowledge-based multimedia content indexing and retrieval. Some interesting applications for multimedia content and the semantic web are introduced. Applications that have taken advantage of the metadata provided by MPEG7 in order to realize advance-access services for multimedia content have been provided. The applications discussed in the third part of the book provide useful guidance to researchers and practitioners properly planning to implement semantic multimedia analysis techniques in new research and development projects in both academia and industry. A fourth part should be added to this book: performance measurements for integrated approaches of multimedia analysis and the semantic web. Performance of the semantic approach is a very sophisticated issue and requires extensive elaboration and effort. Measuring the semantic search is an ongoing research area; several chapters concerning performance measurement and analysis would be required to adequately cover this area and introduce it to readers."
  18. Multimedia information resources (1997) 0.01
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    Date
    31.12.1998 22:05:21
  19. Perzylo, L.; Oliver, R.: ¬An investigation of children's use of a multimedia CD-ROM product for information retrieval (1992) 0.01
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    Source
    Microcomputers for information management. 9(1992) no.4, S.225-240
  20. Nicholls, P.; Ridley, J.: ¬A context for evaluating for multimedia (1996) 0.01
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    Abstract
    Initial report from an ongoing study which aims to form a framework for understanding and rating multimedia products. Introduces multimedia, sets out a continuum for it and gives a brief history of the medium. Sets out a general evaluation framework for electronic materials. Multimedia adds a further layer of complexity to evaluation particularly in content, indexing and user interface

Years

Languages

  • e 123
  • d 8
  • f 2
  • m 2
  • More… Less…

Types

  • a 113
  • s 11
  • m 9
  • el 2
  • r 2
  • n 1
  • More… Less…