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  1. Palm, F.: QVIZ : Query and context based visualization of time-spatial cultural dynamics (2007) 0.04
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    Abstract
    QVIZ will research and create a framework for visualizing and querying archival resources by a time-space interface based on maps and emergent knowledge structures. The framework will also integrate social software, such as wikis, in order to utilize knowledge in existing and new communities of practice. QVIZ will lead to improved information sharing and knowledge creation, easier access to information in a user-adapted context and innovative ways of exploring and visualizing materials over time, between countries and other administrative units. The common European framework for sharing and accessing archival information provided by the QVIZ project will open a considerably larger commercial market based on archival materials as well as a richer understanding of European history.
    Content
    Vortrag anlässlich des Workshops: "Extending the multilingual capacity of The European Library in the EDL project Stockholm, Swedish National Library, 22-23 November 2007".
  2. Dushay, N.: Visualizing bibliographic metadata : a virtual (book) spine viewer (2004) 0.02
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    Abstract
    User interfaces for digital information discovery often require users to click around and read a lot of text in order to find the text they want to read-a process that is often frustrating and tedious. This is exacerbated because of the limited amount of text that can be displayed on a computer screen. To improve the user experience of computer mediated information discovery, information visualization techniques are applied to the digital library context, while retaining traditional information organization concepts. In this article, the "virtual (book) spine" and the virtual spine viewer are introduced. The virtual spine viewer is an application which allows users to visually explore large information spaces or collections while also allowing users to hone in on individual resources of interest. The virtual spine viewer introduced here is an alpha prototype, presented to promote discussion and further work. Information discovery changed radically with the introduction of computerized library access catalogs, the World Wide Web and its search engines, and online bookstores. Yet few instances of these technologies provide a user experience analogous to walking among well-organized, well-stocked bookshelves-which many people find useful as well as pleasurable. To put it another way, many of us have heard or voiced complaints about the paucity of "online browsing"-but what does this really mean? In traditional information spaces such as libraries, often we can move freely among the books and other resources. When we walk among organized, labeled bookshelves, we get a sense of the information space-we take in clues, perhaps unconsciously, as to the scope of the collection, the currency of resources, the frequency of their use, etc. We also enjoy unexpected discoveries such as finding an interesting resource because library staff deliberately located it near similar resources, or because it was miss-shelved, or because we saw it on a bookshelf on the way to the water fountain.
    When our experience of information discovery is mediated by a computer, we neither move ourselves nor the monitor. We have only the computer's monitor to view, and the keyboard and/or mouse to manipulate what is displayed there. Computer interfaces often reduce our ability to get a sense of the contents of a library: we don't perceive the scope of the library: its breadth, (the quantity of materials/information), its density (how full the shelves are, how thorough the collection is for individual topics), or the general audience for the materials (e.g., whether the materials are appropriate for middle school students, college professors, etc.). Additionally, many computer interfaces for information discovery require users to scroll through long lists, to click numerous navigational links and to read a lot of text to find the exact text they want to read. Text features of resources are almost always presented alphabetically, and the number of items in these alphabetical lists sometimes can be very long. Alphabetical ordering is certainly an improvement over no ordering, but it generally has no bearing on features with an inherent non-alphabetical ordering (e.g., dates of historical events), nor does it necessarily group similar items together. Alphabetical ordering of resources is analogous to one of the most familiar complaints about dictionaries: sometimes you need to know how to spell a word in order to look up its correct spelling in the dictionary. Some have used technology to replicate the appearance of physical libraries, presenting rooms of bookcases and shelves of book spines in virtual 3D environments. This approach presents a problem, as few book spines can be displayed legibly on a monitor screen. This article examines the role of book spines, call numbers, and other traditional organizational and information discovery concepts, and integrates this knowledge with information visualization techniques to show how computers and monitors can meet or exceed similar information discovery methods. The goal is to tap the unique potentials of current information visualization approaches in order to improve information discovery, offer new services, and most important of all, improve user satisfaction. We need to capitalize on what computers do well while bearing in mind their limitations. The intent is to design GUIs to optimize utility and provide a positive experience for the user.
  3. Choi, I.: Visualizations of cross-cultural bibliographic classification : comparative studies of the Korean Decimal Classification and the Dewey Decimal Classification (2017) 0.01
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    Abstract
    The changes in KO systems induced by sociocultural influences may include those in both classificatory principles and cultural features. The proposed study will examine the Korean Decimal Classification (KDC)'s adaptation of the Dewey Decimal Classification (DDC) by comparing the two systems. This case manifests the sociocultural influences on KOSs in a cross-cultural context. Therefore, the study aims at an in-depth investigation of sociocultural influences by situating a KOS in a cross-cultural environment and examining the dynamics between two classification systems designed to organize information resources in two distinct sociocultural contexts. As a preceding stage of the comparison, the analysis was conducted on the changes that result from the meeting of different sociocultural feature in a descriptive method. The analysis aims to identify variations between the two schemes in comparison of the knowledge structures of the two classifications, in terms of the quantity of class numbers that represent concepts and their relationships in each of the individual main classes. The most effective analytic strategy to show the patterns of the comparison was visualizations of similarities and differences between the two systems. Increasing or decreasing tendencies in the class through various editions were analyzed. Comparing the compositions of the main classes and distributions of concepts in the KDC and DDC discloses the differences in their knowledge structures empirically. This phase of quantitative analysis and visualizing techniques generates empirical evidence leading to interpretation.
  4. Xiaoyue M.; Cahier, J.-P.: Iconic categorization with knowledge-based "icon systems" can improve collaborative KM (2011) 0.01
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    Abstract
    Icon system could represent an efficient solution for collective iconic categorization of knowledge by providing graphical interpretation. Their pictorial characters assist visualizing the structure of text to become more understandable beyond vocabulary obstacle. In this paper we are proposing a Knowledge Engineering (KM) based iconic representation approach. We assume that these systematic icons improve collective knowledge management. Meanwhile, text (constructed under our knowledge management model - Hypertopic) helps to reduce the diversity of graphical understanding belonging to different users. This "position paper" also prepares to demonstrate our hypothesis by an "iconic social tagging" experiment which is to be accomplished in 2011 with UTT students. We describe the "socio semantic web" information portal involved in this project, and a part of the icons already designed for this experiment in Sustainability field. We have reviewed existing theoretical works on icons from various origins, which can be used to lay the foundation of robust "icons systems".
  5. Seeliger, F.: ¬A tool for systematic visualization of controlled descriptors and their relation to others as a rich context for a discovery system (2015) 0.00
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    Abstract
    The discovery service (a search engine and service called WILBERT) used at our library at the Technical University of Applied Sciences Wildau (TUAS Wildau) is comprised of more than 8 million items. If we were to record all licensed publications in this tool to a higher level of articles, including their bibliographic records and full texts, we would have a holding estimated at a hundred million documents. A lot of features, such as ranking, autocompletion, multi-faceted classification, refining opportunities reduce the number of hits. However, it is not enough to give intuitive support for a systematic overview of topics related to documents in the library. John Naisbitt once said: "We are drowning in information, but starving for knowledge." This quote is still very true today. Two years ago, we started to develop micro thesauri for MINT topics in order to develop an advanced indexing of the library stock. We use iQvoc as a vocabulary management system to create the thesaurus. It provides an easy-to-use browser interface that builds a SKOS thesaurus in the background. The purpose of this is to integrate the thesauri in WILBERT in order to offer a better subject-related search. This approach especially supports first-year students by giving them the possibility to browse through a hierarchical alignment of a subject, for instance, logistics or computer science, and thereby discover how the terms are related. It also supports the students with an insight into established abbreviations and alternative labels. Students at the TUAS Wildau were involved in the developmental process of the software regarding the interface and functionality of iQvoc. The first steps have been taken and involve the inclusion of 3000 terms in our discovery tool WILBERT.
  6. Graphic details : a scientific study of the importance of diagrams to science (2016) 0.00
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    Content
    As the team describe in a paper posted (http://arxiv.org/abs/1605.04951) on arXiv, they found that figures did indeed matter-but not all in the same way. An average paper in PubMed Central has about one diagram for every three pages and gets 1.67 citations. Papers with more diagrams per page and, to a lesser extent, plots per page tended to be more influential (on average, a paper accrued two more citations for every extra diagram per page, and one more for every extra plot per page). By contrast, including photographs and equations seemed to decrease the chances of a paper being cited by others. That agrees with a study from 2012, whose authors counted (by hand) the number of mathematical expressions in over 600 biology papers and found that each additional equation per page reduced the number of citations a paper received by 22%. This does not mean that researchers should rush to include more diagrams in their next paper. Dr Howe has not shown what is behind the effect, which may merely be one of correlation, rather than causation. It could, for example, be that papers with lots of diagrams tend to be those that illustrate new concepts, and thus start a whole new field of inquiry. Such papers will certainly be cited a lot. On the other hand, the presence of equations really might reduce citations. Biologists (as are most of those who write and read the papers in PubMed Central) are notoriously mathsaverse. If that is the case, looking in a physics archive would probably produce a different result.