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  • × year_i:[2010 TO 2020}
  • × theme_ss:"Multimedia"
  1. Raieli, R.: ¬The semantic hole : enthusiasm and caution around multimedia information retrieval (2012) 0.04
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    Abstract
    This paper centres on the tools for the management of new digital documents, which are not only textual, but also visual-video, audio or multimedia in the full sense. Among the aims is to demonstrate that operating within the terms of generic Information Retrieval through textual language only is limiting, and it is instead necessary to consider ampler criteria, such as those of MultiMedia Information Retrieval, according to which, every type of digital document can be analyzed and searched by the proper elements of language for its proper nature. MMIR is presented as the organic complex of the systems of Text Retrieval, Visual Retrieval, Video Retrieval, and Audio Retrieval, each of which has an approach to information management that handles the concrete textual, visual, audio, or video content of the documents directly, here defined as content-based. In conclusion, the limits of this content-based objective access to documents is underlined. The discrepancy known as the semantic gap is that which occurs between semantic-interpretive access and content-based access. Finally, the integration of these conceptions is explained, gathering and composing the merits and the advantages of each of the approaches and of the systems to access to information.
    Date
    22. 1.2012 13:02:10
    Source
    Knowledge organization. 39(2012) no.1, S.13-22
  2. Chaudhury, S.; Mallik, A.; Ghosh, H.: Multimedia ontology : representation and applications (2016) 0.01
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    LCSH
    Multimedia systems
    Information storage and retrieval systems
    Subject
    Multimedia systems
    Information storage and retrieval systems
  3. Villa, R.; Jose, J.M.: ¬A study of awareness in multimedia search (2012) 0.01
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    Abstract
    Awareness of another's activity is an important aspect of facilitating collaboration between users, enabling an "understanding of the activities of others" (Dourish & Bellotti, 1992). In this paper we investigate the role of awareness and its effect on search performance and behaviour in collaborative multimedia retrieval. We focus on the scenario where two users are searching at the same time on the same task, and via an interface, can see the activity of the other user. The main research question asks: does awareness of another searcher aid a user when carrying out a multimedia search session? To encourage awareness, an experimental study was designed where two users were asked to compete to find as many relevant video shots as possible under different awareness conditions. These were individual search (no awareness), Mutual awareness (where both users could see the other's search screen), and unbalanced awareness (where one user is able to see the other's screen, but not vice-versa). Twelve pairs of users were recruited, and the four worst performing TRECVID 2006 search topics were used as search tasks, under four different awareness conditions. We present the results of this study, followed by a discussion of the implications for multimedia information retrieval systems.
  4. Branch, F.; Arias, T.; Kennah, J.; Phillips, R.; Windleharth, T.; Lee, J.H.: Representing transmedia fictional worlds through ontology (2017) 0.01
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    Abstract
    Currently, there is no structured data standard for representing elements commonly found in transmedia fictional worlds. Although there are websites dedicated to individual universes, the information found on these sites separate out the various formats, concentrate on only the bibliographic aspects of the material, and are only searchable with full text. We have created an ontological model that will allow various user groups interested in transmedia to search for and retrieve the information contained in these worlds based upon their structure. We conducted a domain analysis and user studies based on the contents of Harry Potter, Lord of the Rings, the Marvel Universe, and Star Wars in order to build a new model using Ontology Web Language (OWL) and an artificial intelligence-reasoning engine. This model can infer connections between transmedia properties such as characters, elements of power, items, places, events, and so on. This model will facilitate better search and retrieval of the information contained within these vast story universes for all users interested in them. The result of this project is an OWL ontology reflecting real user needs based upon user research, which is intuitive for users and can be used by artificial intelligence systems.