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  • × theme_ss:"Multimedia"
  1. Multimedia '96 : Proceedings of the Eurographics Workshop in Rostock, Federal Republic of Germany, May 28-30, 1996 (1996) 0.03
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    Abstract
    The 15 contributions selected for this volume treat topics of particular interest in current research and address actual problems of the use of multimedia in distributed applications over the network. Concepts for handling multimedia data, still and motion pictures on the net, WWW and multimedia, collaborative multimedia, and multimedia and education are dealt with
  2. Degkwitz, A.: Convergence in Germany : the Information, Communication and Media Center (ICMC/IKMZ) of Cottbus University (2006) 0.02
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    Abstract
    Purpose - The aim of this paper is to ask why the libraries and the computer and media centres of German universities are picking up too little to improve the conditions for learning, teaching and research. Design/methodology/approach - With the founding of the Information, Communication and Media Center/Informations-, Kommunikations- und Medienzentrums (ICMC/IKMZ), the central services of the Brandenburg Technical University of Cottbus (BTU Cottbus) library, computer center, multimedia center and administrative data processing were combined on a common management level, and the prerequisites for the development of integrated information management were created. Findings - On this basis the following goal was set: the realization of more efficient organizational structures for a broad spectrum of customer- and service-oriented information, communications and media (ICM) offers for research, teaching and administration. Originality/value - The paper gives an overview of German discussion on the convergence of services, and presents the ICMC/IKMZ of Cottbus University as an example of a converged institution.
  3. Hoffmann, H.: Cataloguing interactive multimedia using the new guidelines (1996) 0.02
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    Abstract
    Considers the new Guidelines for bibliographic description of interactive multimedia published by the ALA in 1994. Examines the current and future status of the Guidelines and discusses the problems involved in applying them to the media coming into the library at La Trobe University, Victoria, Australia
    Source
    Cataloguing Australia. 22(1996) nos.1/2, S.17-20
  4. Barden, P.: Multimedia document delivery : the birth of a new industry (1995) 0.01
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    Abstract
    Reviews the current state of the art in the field of electronic publishing of periodical articles in full text, with particular reference to the experiences of Elsevier Science. Distinguishes between 4 types of full text electronic publishing: bibliographic data, for example CAPCAS, with SGML type electronic bibliographic records for articles in Elsevier journals; electronic access to an existing periodical on a single title basis, similar to the way in which Elsevier provides access to articles in the well established printed periodical Nuclear Physics; enhancement of an existing periodical through expanded hypertext links, in the same way that Immunology Today Online is provided with value added features impossible to emulate in a printed periodical; and the TULIP model, an Elsevier initiative which enables large scale full text document delivery of electronic periodicals via unedited ASCII full text created by OCR and cover to cover 300 dpi bitmapped page images. Pays tribute to other initiatives in the field, including: document delivery services such as UnCover and the British Library's Inside Information; Digital Libraries Initiative; Informedia Digital Video Library Project; Stanford Integrated Digital Library Project; California University at Berkeley Digital Library Project and Alexandria Digital Library Project. Discusses the future of the information and publishing industries in the light of these developments, noting the implications and problems likely to be encountered and the opportunities for new, multimedia publications
  5. Branch, F.; Arias, T.; Kennah, J.; Phillips, R.; Windleharth, T.; Lee, J.H.: Representing transmedia fictional worlds through ontology (2017) 0.01
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    Abstract
    Currently, there is no structured data standard for representing elements commonly found in transmedia fictional worlds. Although there are websites dedicated to individual universes, the information found on these sites separate out the various formats, concentrate on only the bibliographic aspects of the material, and are only searchable with full text. We have created an ontological model that will allow various user groups interested in transmedia to search for and retrieve the information contained in these worlds based upon their structure. We conducted a domain analysis and user studies based on the contents of Harry Potter, Lord of the Rings, the Marvel Universe, and Star Wars in order to build a new model using Ontology Web Language (OWL) and an artificial intelligence-reasoning engine. This model can infer connections between transmedia properties such as characters, elements of power, items, places, events, and so on. This model will facilitate better search and retrieval of the information contained within these vast story universes for all users interested in them. The result of this project is an OWL ontology reflecting real user needs based upon user research, which is intuitive for users and can be used by artificial intelligence systems.
  6. Huang, T.; Mehrotra, S.; Ramchandran, K.: Multimedia Access and Retrieval System (MARS) project (1997) 0.01
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    Date
    22. 9.1997 19:16:05
    Source
    Digital image access and retrieval: Proceedings of the 1996 Clinic on Library Applications of Data Processing, 24-26 Mar 1996. Ed.: P.B. Heidorn u. B. Sandore
  7. Guidelines for bibliographic description of interactive multimedia (1994) 0.01
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  8. Pierre, S.; Safa, H.: Models for storing and presenting multimedia documents (1996) 0.01
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    Abstract
    Discusses models for storing and presenting multimedia documents integrating large amounts of data of different types. Multimedia systems integrate a variety of data such as voice, graphics, text, video and other types of images into a single document. Most of these data are not structured and therefore require a huge storage capacity. Such a requirement causes many problems for traditional database management systems which were not originally designed to manipulate data other than text. Presents 2 data storage models and several other associated models for the presentation of multimedia documents. The analysis of these models reveals their capacity to synchronize various temporal scenarios while allowing users simultaneous and secure access to multimedia systems
  9. Young, E.: Cataloguing interactive multimedia (1995) 0.01
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    Abstract
    Describes examples of interactive multimedia and some of the problems faced in cataloguing, particularly in the choice of a general material designation to summarize the essential nature of the work. Discusses the guidelines for bibliographic description of interactive multimedia
  10. Moncrieff, J.: Cataloguing of interactive multimedia : an ABN Standards Committee member's viewpoint (1995) 0.01
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    Abstract
    Describes the role of the Australian Bibliographic Network (ABN) Standards Committee. Discusses how the problem of cataloguing interactive multimedia came before the committee, the formulation of standards on ABN, and issues which must be taken into account in adopting a standard
  11. Hoffmann, H.: Interactive multimedia : guidelines and proposed rule changes (1995) 0.01
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    Abstract
    Describes the establishment of the Task force on description of interactive media, under the auspices of the American Library Association's Committee on Cataloguing, Description and Access, which led ultimately to the development of the guidelines for bibliographic description of interactive multimedia. Notes the problems in identifying interactive multimedia and the level of detail often needed to describe them
  12. Carrara, P.; Ventura, A.D.; Gagliardi, I.: Designing hypermedia information retrieval systems for multimedia art catalogues (1996) 0.01
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    Abstract
    Multimedia art catalogues present a number of recurring characteristics in both the type of data and the users involved, and in the type of operations required. Typical data include textual catalogue cards manageable through an information retrieval system (IRS), as well as textual captions, images, video and speech, strutured as a hypermedia network. Proposes a model for the design of these applications and discusses its effectiveness in improving the quality of the application. The model exploits a multi-level design approach to organize data and access structures of the IRS while the entity-relationship (E-R) approach, tailored to model hypermedia applications, is adopted to describe the structure of the documents and their links
  13. Steinmetz, R.: Data compression in multimedia computing : principles and techniques (1994) 0.01
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    Abstract
    Integrated multimedia systems process text, graphics, and other discrete media as well as digital audio, and video data. Considerable amounts of graphics, audio and video data in their uncompressed form, especially moving pictures, require storage and digital network capabilities that will not be available in the near future. Nevertheless, local, as well as networked, multimedia applications and systems have become realities. In order to cope with these storage and communication requirements in such integrated multimedia systems, compression technology is essential. This paper starts with a brief motivation of the need for compression and subsequently states the essential requirements for these techniques in the scope of multimedia systems and applications. As most of these techniques apply the same principles, namely, the source, entropy, and hybrid coding fundamentals, these are explained in detail. Based on a general framework of the steps encountered in a compression system - data preparation, processing, quantization, and entropy coding - this paper outlines details about the techniques developed by CCITT (H.261, i.e. px64), in the ISO/IEC (JPEG, MPEG) stadardization bodies and the proprietary DVI system
  14. Lim, J.; Kang, S.; Kim, M.: Automatic user preference learning for personalized electronic program guide applications (2007) 0.00
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    Abstract
    In this article, we introduce a user preference model contained in the User Interaction Tools Clause of the MPEG-7 Multimedia Description Schemes, which is described by a UserPreferences description scheme (DS) and a UsageHistory description scheme (DS). Then we propose a user preference learning algorithm by using a Bayesian network to which weighted usage history data on multimedia consumption is taken as input. Our user preference learning algorithm adopts a dynamic learning method for learning real-time changes in a user's preferences from content consumption history data by weighting these choices in time. Finally, we address a user preference-based television program recommendation system on the basis of the user preference learning algorithm and show experimental results for a large set of realistic usage-history data of watched television programs. The experimental results suggest that our automatic user reference learning method is well suited for a personalized electronic program guide (EPG) application.
  15. Plotkin, R.C.; Schwartz, M.S.: Data modeling for news clip archive : a prototype solution (1997) 0.00
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    Abstract
    Film, videotape and multimedia archive systems must address the issues of editing, authoring and searching at the media (i.e. tape) or sub media (i.e. scene) level in addition to the traditional inventory management capabilities associated with the physical media. This paper describes a prototype of a database design for the storage, search and retrieval of multimedia and its related information. It also provides a process by which legacy data can be imported to this schema. The Continuous Media Index, or Comix system is the name of the prototype. An implementation of such a digital library solution incorporates multimedia objects, hierarchical relationships and timecode in addition to traditional attribute data. Present video and multimedia archive systems are easily migrated to this architecture. Comix was implemented for a videotape archiving system. It was written for, and implemented using IBM Digital Library version 1.0. A derivative of Comix is currently in development for customer specific applications. Principles of the Comix design as well as the importation methods are not specific to the underlying systems used.
  16. Halbert, M.: Multimedia : the agony and the ecstasy for information professionals (1990) 0.00
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    Abstract
    Discusses the problems and opportunities promised by multimedia CD-ROM data bases from the viewpoint of libraries and information centres. Considers the problems of planning for multimedia and coping with the host of standards that exist.
  17. Dejesus, E.X.: Toss your TV : how the Internet will replace broadcasting (1996) 0.00
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    Abstract
    Explains how Internet video and audio broadcasting is overcoming the technical obstacles of narrow bandwidth of telephone lines, the limits of compressing multimedia data, and problems that packet switching transmission cause for audio transmissions. Decribes some current applications and future possibilities
  18. XML-based data management and multimedia engineering : EDBT 2002 workshops. EDBT 2002 workshops XMLDM, MDDE, and YRWS, Prague, Czech Republic, March 24-28, 2002. Revised papers (2002) 0.00
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  19. Mallett, J.; Manning, C.: Multimedia and database design : a discussion of database technology and its use in multimedia (1993) 0.00
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    Abstract
    Although database technology is well established, multimedia storage and access of digital image, sound and video material is much more recent. Although most film and video material is intrinsically multimedia it is not interactive. Unlike traditional data, multimedia has a very free format and has mostly lost the constraint of human language. The problems of interactive multimedia publications arise not just in user access but from the internal structuring of the database. Discusses topics related to methods of access to data and the design approaches to this covering multimedia material, database technology, indexing and referencing techniques and design and production
  20. Watters, C.R.; Shepherd, M.A.; Burkowski, F.J.: Electronic news delivery project (1998) 0.00
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    Abstract
    News is information about recent events of general interest, especially as currently reportes by newspapers, periodicals, radio or television. News is the quintessential multimedia data. While newspaper editors (human and/or algorithmic) may still define the core content of electronic news, new communication technologies will enable the integration of news from a wide variety of sources and provide access to supplemental material from enormous archives of electronic news data (text, photos, and video) in digital libraries as well as the continual streams of newly created data. The goal of electronic news delivery within this context is, however, distiguishable from both news news groups and document retrieval. Electronic news promises to deliver to the reader an edited collage of recent events from wide domains in a manner that is both comprehensive and personalized. As part of a long-term research project into the design of future news delivery systems, we have developed an overall architecture and several prototypes. These prototypes are presented in the article, along with a discussion of issues related to the presentation metaphor and to the functionality of electronic news delivery services. A prototype was demonstrated at the 1995 G-7 Economic Summit in Halifax, Canada, integrating newspaper text and photographs with television news video clips across an ATM network

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