Search (2 results, page 1 of 1)

  • × theme_ss:"Konzeption und Anwendung des Prinzips Thesaurus"
  • × theme_ss:"Metadaten"
  1. Garshol, L.M.: Metadata? Thesauri? Taxonomies? Topic Maps! : making sense of it all (2005) 0.01
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    Abstract
    The task of an information architect is to create web sites where users can actually find the information they are looking for. As the ocean of information rises and leaves what we seek ever more deeply buried in what we don't seek, this discipline becomes ever more relevant. Information architecture involves many different aspects of web site creation and organization, but its principal tools are information organization techniques developed in other disciplines. Most of these techniques come from library science, such as thesauri, taxonomies, and faceted classification. Topic maps are a relative newcomer to this area and bring with them the promise of better-organized web sites, compared to what is possible with existing techniques. However, it is not generally understood how topic maps relate to the traditional techniques, and what advantages and disadvantages they have, compared to these techniques. The aim of this paper is to help build a better understanding of these issues.
  2. Welhouse, Z.; Lee, J.H.; Bancroft, J.: "What am I fighting for?" : creating a controlled vocabulary for video game plot metadata (2015) 0.01
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    Abstract
    A video game's plot is one of its defining features, and prior research confirms the importance of plot metadata to users through persona analysis, interviews, and surveys. However, existing organizational systems, including library catalogs, game-related websites, and traditional plot classification systems, do not adequately describe the plot information of video games, in other words, what the game is really about. We attempt to address the issue by creating a controlled vocabulary based on a domain analysis involving a review of relevant literature and existing data structures. The controlled vocabulary is constructed in a pair structure for maximizing flexibility and extensibility. Adopting this controlled vocabulary for describing plot information of games will allow for useful search and collocation of video games.