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  • × author_ss:"Pejtersen, A.M."
  1. Pejtersen, A.M.: Design of a classification scheme for fiction based on an analysis of actual user-librarian communication, and use of the scheme for control of librarians' search strategies (1980) 0.05
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    Date
    5. 8.2006 13:22:44
  2. Pejtersen, A.M.: Investigation of search strategies in fiction based on an analysis of 134 user-librarian conversations (1979) 0.02
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  3. Pejtersen, A.M.: Search strategies and database design (1988) 0.02
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  4. Austin, J.; Pejtersen, A.M.: Fiction retrieval: experimental design and evaluation of a search system based on user's value criteria. Pt.1 (1983) 0.02
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  5. Pejtersen, A.M.: ¬The Book House : Modelling user's needs and search strategies as a basis for system design (1989) 0.02
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  6. Pejtersen, A.M.: Design of a computer-aided user-system dialogue based on an analysis of users' search behaviour (1984) 0.02
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  7. Austin, J.; Pejtersen, A.M.: Fiction retrieval : experimental design and evaluation of a search system based on user's value criteria. Pt.2 (1984) 0.02
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  8. Pejtersen, A.M.; Jensen, H.; Speck, P.; Villumsen, S.; Weber, S.: Catalogs for children : the Book House project on visualization of database retrieval and classification (1993) 0.01
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    Abstract
    This paper describes the Book House system which is designed to support children's information retrieval in libraries as part of their education. It is a shareware program available on CD-ROM and discs, and comprises functionality for database searching as well as for the classification and storage of book information in the database. The system concept is based on an understanding of children's domain structures and their capabilities for categorization of information needs in connection with their activities in public libraries, in school libraries or in schools. These structures are visualized in the interface by using metaphors and multimedia technology. Through the use of text, images and animation, the Book House supports children - even at a very early age - to learn by doing in an enjoyable way which plays on their previous experiences with computer games. Both words and pictures can be used for searching; this makes the system suitable for all age groups. Even children who have not yet learned to read properly can by selecting pictures search for and find books they would like to have read aloud. Thus at the very beginning of their school period, they can learn to search for books on their own. For the library community itself, such a system will provide an extended service which will increase the number of children's own searches and also improve the relevance, quality and utilization of the collections in the libraries. A market research on the need for an annual indexing service for books in the Book House format is in preparation by the Danish Library Center
  9. Pejtersen, A.M.: New model for multimedia interface to online public access catalogues (1992) 0.01
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    Abstract
    The Book House is an interactive, multimedia, online public access catalogue designed to support casual, novice users in information retrieval. It uses icons, text and animation in the display interface in order to enhance the utility of the system. A prerequisite for the design of The Book House was a cognitive analysis of users' information needs and search queries. The paper describes The BookHouse and discusses its relevance as a solution to the current OPAC developments
  10. Pejtersen, A.M.: ¬A new approach to design of document retrieval and indexing systems for OPAC users (1993) 0.01
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    Abstract
    This paper describes a new OPAC system called The Book House and discusses its relevance as a solution to current OPAC developments. The Book House is an interactive, multimedia, online public access catalogue system designed to support casual and/or novice end-users in information retrieval. It runs on a Macintosh and is available on CD-ROM and disks in English and Danish (it can be purchased from Risø for $100). It comprises an interface and module for classifying and indexing fact and fiction books in the database called Book House Write. It uses icons, text and animation in the display interface in order to enhance the utility of the system for the general public. Both words and pictures can be used for searching, which makes the system suitable for all age groups. It plays on users' previous experiencees with computer games to support learning by doing something in an enjoyable way. A prerequisite for the design of The Book House was a new approach to cognitive analysis of retrieval in libraries. Based on the success of this approach, it is claimed that OPAC systems will only be really useful and widespread (1) when their domain and task characteristics allow supplementary information to be added to existing descriptions of book content in online card catalogues in order to match end-users' intentions and needs, and (2) when the user interface and routes to the databases are configured as an integrated and uniform set of displays which match the search strategies of users, as well as their mental capabilities and limitations
  11. Pejtersen, A.M.; Albrechtsen, H.: Models for collaborative integration of knowledge (2003) 0.01
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    Abstract
    Collaborative integration of knowledge in distributed and cross-disciplinary work domains poses a number of challenges to classification, comprising: 1) how to analyze the actors' current practice of integration of knowledge and 2) how to model consistent semantic support of diverse interpretive perspectives among the actors. This paper introduces a cognitive systems engineering approach to modelling collaborative integration of knowledge in work domains. A generic means-ends model provides a theoretical foundation for mapping the territory of collaborative work. A decision task model captures the actors' distributed decision-making in integration of knowledge. The problem of collaborative integration of knowledge in a distributed web-based film collaboratory is explored through an empirical case of collaborative film indexing. The empirical study identified a lack of tools for consistent support of integration of knowledge. The means-ends model and the decision task model guided the design of a conceptual structure of the common workspace of film indexing. The paper concludes with a proposal for further work an models for integration of knowledge through ecological classification schemes. 1. Introduction Current work practice and knowledge production to an increasing degree involves actors from different disciplines, cultures and organisations. Additionally, current work practice not only relies an authoritative orderings of knowledge, but also relies an the dynamism of the actors' ongoing collaborative integration of knowledge, i.e. their shared interpretations of knowledge, exchange of perspectives and joint knowledge production. Consequently, in order to support the actors' ongoing collaborative integration of knowledge, the design of support tools, like classification schemes, must address not only the order of knowledge, but also the situational contexts where collaborative integration of knowledge occurs. This paper introduces an ecological approach to integration of knowledge across boundaries in distributed collaboratory work environments, which is founded an (a) work domain analysis (b) the development of models for collaborative integration of knowledge. The work domain analysis is based an means-ends analysis of the territory of work and the actors' information needs during decision making. The result is conceptual structures of collaborative work that can be used to create collaborative classification schemes. Previous work an design of ecological classification schemes proposed that such schemes should be based an a finegrained empirical analysis of actors' collaborative decision tasks in order to identify the knowledge produced and needed by the actors (Pejtersen & Albrechtsen, 2000).