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  • × theme_ss:"Multimedia"
  1. Rada, R.: Interactive media (1995) 0.10
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    Abstract
    The subject of this book is the relationship between people and interactive media. Written by one of the world's leading experts on this subject, this book explores how hypermedia, groupware, and networks change the way in which people, gropus and organizations work and interact. Its wide-ranging focus discusses the emergence of new technologies and demonstrates by considering real-life case studies the impact each has had on the way we view and interact with colleagues and information. With its emphasis on actual examples of usage, the author provides both practitioners and students with a fascinating glimpse of the future of these media and their applications.
    COMPASS
    Computers / Interactions / With / Humans
    Subject
    Computers / Interactions / With / Humans
  2. Garcia Marco, F.J.: Understanding the categories and dynamics of multimedia information : a model for analysing multimedia information (2006) 0.03
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    Abstract
    A model for analysing multimedia information is proposed from the point of view of the theory of communication. After a brief presentation of the complex map of the sciences that deal with multimedia communication in its different aspects, the current multimedia revolution is historically contextualized as a tendency towards messages that are able to build near-reality experiences (virtual reality). After setting the theoretical point of view, an analysis of multimedia messages is substantiated and a model is presented. The first part of the model deals with the different communications channels and tools: still images, movies, sounds, texts, text with illustrations, audiovisuals and interactive multimedia, with an emphasis in nontextual documents. The second part addresses the global properties of the multimedia message, which are of a textual and metatextual nature. The overlapping of media, channels, genres and messages-and the conscious and technical use of such interactions-is precisely one of the main and outstanding characteristics of the multimedia discourse, and requires specific moves in indexing languages development. The multimedia environment has also a great potential to promote a wider theory of knowledge organization, bringing closer distant fields like scientific and fictional indexing or verbal and image indexing. It is stated that such a unified theory requires a closer attention to the pragmatic aspects of indexing and the inclusion of new semantic layers. A simple indexing model is proposed to illustrate who to address these challenges.
  3. Tjondronegoro, D.; Spink, A.; Jansen, B.J.: ¬A study and comparison of multimedia Web searching : 1997-2006 (2009) 0.03
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    Abstract
    Searching for multimedia is an important activity for users of Web search engines. Studying user's interactions with Web search engine multimedia buttons, including image, audio, and video, is important for the development of multimedia Web search systems. This article provides results from a Weblog analysis study of multimedia Web searching by Dogpile users in 2006. The study analyzes the (a) duration, size, and structure of Web search queries and sessions; (b) user demographics; (c) most popular multimedia Web searching terms; and (d) use of advanced Web search techniques including Boolean and natural language. The current study findings are compared with results from previous multimedia Web searching studies. The key findings are: (a) Since 1997, image search consistently is the dominant media type searched followed by audio and video; (b) multimedia search duration is still short (>50% of searching episodes are <1 min), using few search terms; (c) many multimedia searches are for information about people, especially in audio search; and (d) multimedia search has begun to shift from entertainment to other categories such as medical, sports, and technology (based on the most repeated terms). Implications for design of Web multimedia search engines are discussed.
  4. Amato, G.; Rabitti, F.; Savino, P.: Multimedia document search on the Web (1998) 0.01
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    Abstract
    Presents a multimedia model which describes the various multimedia components, their structure and their relationships with a pre-defined taxonomy of concepts, in order to support search engine information retrieval process
    Date
    1. 8.1996 22:08:06
  5. Huang, T.; Mehrotra, S.; Ramchandran, K.: Multimedia Access and Retrieval System (MARS) project (1997) 0.01
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    Abstract
    Reports results of the MARS project, conducted at Illinois University, to bring together researchers in the fields of computer vision, compression, information management and database systems with the goal of developing an effective multimedia database management system. Describes the first step, involving the design and implementation of an image retrieval system incorporating novel approaches to image segmentation, representation, browsing and information retrieval supported by the developed system. Points to future directions for the MARS project
    Date
    22. 9.1997 19:16:05
  6. Multimedia content and the Semantic Web : methods, standards, and tools (2005) 0.01
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    Classification
    006.7 22
    Date
    7. 3.2007 19:30:22
    DDC
    006.7 22
    Footnote
    Rez. in: JASIST 58(2007) no.3, S.457-458 (A.M.A. Ahmad): "The concept of the semantic web has emerged because search engines and text-based searching are no longer adequate, as these approaches involve an extensive information retrieval process. The deployed searching and retrieving descriptors arc naturally subjective and their deployment is often restricted to the specific application domain for which the descriptors were configured. The new era of information technology imposes different kinds of requirements and challenges. Automatic extracted audiovisual features are required, as these features are more objective, domain-independent, and more native to audiovisual content. This book is a useful guide for researchers, experts, students, and practitioners; it is a very valuable reference and can lead them through their exploration and research in multimedia content and the semantic web. The book is well organized, and introduces the concept of the semantic web and multimedia content analysis to the reader through a logical sequence from standards and hypotheses through system examples, presenting relevant tools and methods. But in some chapters readers will need a good technical background to understand some of the details. Readers may attain sufficient knowledge here to start projects or research related to the book's theme; recent results and articles related to the active research area of integrating multimedia with semantic web technologies are included. This book includes full descriptions of approaches to specific problem domains such as content search, indexing, and retrieval. This book will be very useful to researchers in the multimedia content analysis field who wish to explore the benefits of emerging semantic web technologies in applying multimedia content approaches. The first part of the book covers the definition of the two basic terms multimedia content and semantic web. The Moving Picture Experts Group standards MPEG7 and MPEG21 are quoted extensively. In addition, the means of multimedia content description are elaborated upon and schematically drawn. This extensive description is introduced by authors who are actively involved in those standards and have been participating in the work of the International Organization for Standardization (ISO)/MPEG for many years. On the other hand, this results in bias against the ad hoc or nonstandard tools for multimedia description in favor of the standard approaches. This is a general book for multimedia content; more emphasis on the general multimedia description and extraction could be provided.
    Semantic web technologies are explained, and ontology representation is emphasized. There is an excellent summary of the fundamental theory behind applying a knowledge-engineering approach to vision problems. This summary represents the concept of the semantic web and multimedia content analysis. A definition of the fuzzy knowledge representation that can be used for realization in multimedia content applications has been provided, with a comprehensive analysis. The second part of the book introduces the multimedia content analysis approaches and applications. In addition, some examples of methods applicable to multimedia content analysis are presented. Multimedia content analysis is a very diverse field and concerns many other research fields at the same time; this creates strong diversity issues, as everything from low-level features (e.g., colors, DCT coefficients, motion vectors, etc.) up to the very high and semantic level (e.g., Object, Events, Tracks, etc.) are involved. The second part includes topics on structure identification (e.g., shot detection for video sequences), and object-based video indexing. These conventional analysis methods are supplemented by results on semantic multimedia analysis, including three detailed chapters on the development and use of knowledge models for automatic multimedia analysis. Starting from object-based indexing and continuing with machine learning, these three chapters are very logically organized. Because of the diversity of this research field, including several chapters of recent research results is not sufficient to cover the state of the art of multimedia. The editors of the book should write an introductory chapter about multimedia content analysis approaches, basic problems, and technical issues and challenges, and try to survey the state of the art of the field and thus introduce the field to the reader.
    The final part of the book discusses research in multimedia content management systems and the semantic web, and presents examples and applications for semantic multimedia analysis in search and retrieval systems. These chapters describe example systems in which current projects have been implemented, and include extensive results and real demonstrations. For example, real case scenarios such as ECommerce medical applications and Web services have been introduced. Topics in natural language, speech and image processing techniques and their application for multimedia indexing, and content-based retrieval have been elaborated upon with extensive examples and deployment methods. The editors of the book themselves provide the readers with a chapter about their latest research results on knowledge-based multimedia content indexing and retrieval. Some interesting applications for multimedia content and the semantic web are introduced. Applications that have taken advantage of the metadata provided by MPEG7 in order to realize advance-access services for multimedia content have been provided. The applications discussed in the third part of the book provide useful guidance to researchers and practitioners properly planning to implement semantic multimedia analysis techniques in new research and development projects in both academia and industry. A fourth part should be added to this book: performance measurements for integrated approaches of multimedia analysis and the semantic web. Performance of the semantic approach is a very sophisticated issue and requires extensive elaboration and effort. Measuring the semantic search is an ongoing research area; several chapters concerning performance measurement and analysis would be required to adequately cover this area and introduce it to readers."
  7. Baeck, A.: Enhancing information with images : the challenges of integrating text with images in online and CD-ROM products (1993) 0.01
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  8. Ford, P.: Microsoft's Windows with multimedia extensions : standards simplcity and success in multimedia (1992) 0.01
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  9. Multimedia information systems (1995) 0.01
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    Abstract
    Special issue dealing with multimedia information systems
  10. Jascó, P.: Would the real multimedia please stand up? (1993) 0.00
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    Abstract
    Real multimedia with full motion, full screen video, integrated with CD-audio quality sound, photo-realistic images and good text does not yet exist. Reviews in terms of quantity and quality existing products some of which might be better named quasi multimedia or illustrated databases. However, hardware and software now being developed for high quality sound should allow products with faster storage and transmission to be marketed at half present prices within 1 year
  11. Rada, R.: Hypertext, multimedia and hypermedia (1995) 0.00
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    Abstract
    The concepts of hypertext, multimedia and hypermedia are often confused, but can defined thus: hypertext is text with links, multimedia is synchronized media, and hypermedia is multimedia with links. Presents descriptions of systems for hypertext, multimedia and hypermedia. The computer storage and processing requirements for multimedia are orders of magnitudes greater than those for hypertext. Nevertheless, the hypertext model can be extended to deal with hypermedia by including multimedia synchronization capabilities. Information technology and its associated terminology should help people effectively compare experiences and thus have more influence on future developments
  12. Multimedia information resources (1997) 0.00
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    Date
    31.12.1998 22:05:21
  13. Large, A.: Effect of animation in enhancing descriptive and procedural texts in a multimedia learning environment (1996) 0.00
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    Abstract
    Reports the 3rd and final phase of a research project to investigate the role of animation in enhancing recall and comprehension of text by grade 6 primary school students. Its aims were to: determine whether a complex descriptive text is enhanced by animation so long as the animation exhibits close semantic links with the text; to explore the importance of captions in linking an animation with a text so as to increase comprehension of that text; and to investigate the relationship between students' spatial skills and their ability to recall and comprehend a text enhanced with still images and animation. A descriptive text on the structure and functions of the heart from Compton's Multimedia Encyclopedia was used
  14. Evain, J.-P.; Martinez, J.M.: TV-Anytime Phase 1 and MPEG-7 (2007) 0.00
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    Abstract
    Personal video recorders have the capability to change the media delivery industry fundamentally, and in this context, many believe the real international age of personal digital recorders (PDRs) will arrive with the use of "open" systems. The world reached an important milestone with the publication of the TV-Anytime Phase 1 specifications for unidirectional broadcast and metadata services over bidirectional networks. TV-Anytime is a worldwide pre-standardization body; this article gives an overview of the main features of TV-Anytime's metadata specification and its relationship to MPEG-7 and provides insight into ways two organizations concerned with standards work together. Phase 2 has since been completed and TV-Anytime has been adopted by various international standards organizations dealing with telecommunications and is now in the implementation phase.
  15. Townsend, J.: Multimedia - myth or reality? (1994) 0.00
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    Abstract
    Considers whether there really is a place for multimedia technology in the broad spectrum of information technology or whether it is simply a fringe technology with no real benefit to the average end user. Briefly considers the role of publishers in driving the multimedia trend and concludes with a mention of adaptive pattern recognition, of the type developed by Excalibur Technologies, for the automatic indexing of the entire content of every document, whether it be in the form of video, voice pattern, signal, graphics or text
  16. Stubley, P.: Future developments and impacts of multimedia (1994) 0.00
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    Abstract
    Dealing with some of the effects of multimedia for those involved in the conventional publishing chain. Among the aspects dealt with are the rival formats for distribution and playback; how publishers are apporaching multimedia, and software companies approaching publishing; multimedia music; ownership copyright; and networking implications. Notes the role of SuperJANET in the UK in the area of multimedia networking, and the prospect of publishers beginning to use networks as a way of publishing and distributing their products
  17. Hermans, P.J.: Optimising information services : how businesses and organizations deal with the critical success factors content, reach and information technology (1996) 0.00
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    Abstract
    Although Twinfo BV, Netherlands, is not a publisher, it has for 20 years been occupied with new development in electronic publishing and gained expertise in the field of online information retrieval (terminal emulation and client server), CD-ROMs, interactive television and other interactive media forms via government bodies that in practice are often acting as publishers wanting to open up new markets. Focuses on the concept of multimedia information kiosks
  18. Feifer, R.G.; Tazbaz, D.: Interface design principles for interactive multimedia (1997) 0.00
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    Abstract
    Multimedia offers the potential to allow users to interact with information as they might interact with a human expert. Despite this potential, most current multimedia is non-interactive and linear. While more information, delivered faster, in multiple media is good, it is also useless without a good interface. Discusses interface design and interface approaches
  19. Welsch, L.A.: Multimedia and hypermedia : model and framework (1993) 0.00
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    Footnote
    Part of a special issue featuring papers from the workshop on hypermedia and hypertext standards held in Amsterdam, Netherlands, 22-23 April 1993
  20. Grieger, I.: Future direction of SC24 standardization (1993) 0.00
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    Abstract
    Examines SC24 of ISO/IEC JTC1 a standard for interfaces in windowed and non-windowed environments for computer graphics, image processing, interaction with and visual presentations of information including for the creation of multimedia and hypermedia documents. Describes the structures of SC24, post and future standards of SC24 and outlines future plans

Years

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