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  • × author_ss:"Lee, J.H."
  1. Cho, H.; Donovan, A.; Lee, J.H.: Art in an algorithm : a taxonomy for describing video game visual styles (2018) 0.05
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    Abstract
    The discovery and retrieval of video games in library and information systems is, by and large, dependent on a limited set of descriptive metadata. Noticeably missing from this metadata are classifications of visual style-despite the overwhelmingly visual nature of most video games and the interest in visual style among video game users. One explanation for this paucity is the difficulty in eliciting consistent judgements about visual style, likely due to subjective interpretations of terminology and a lack of demonstrable testing for coinciding judgements. This study presents a taxonomy of video game visual styles constructed from the findings of a 22-participant cataloging user study of visual styles. A detailed description of the study, and its value and shortcomings, are presented along with reflections about the challenges of cultivating consensus about visual style in video games. The high degree of overall agreement in the user study demonstrates the potential value of a descriptor like visual style and the use of a cataloging study in developing visual style taxonomies. The resulting visual style taxonomy, the methods and analysis described herein may help improve the organization and retrieval of video games and possibly other visual materials like graphic designs, illustrations, and animations.
  2. Yip, J.C.; Lee, K.J.; Lee, J.H.: Design partnerships for participatory librarianship : a conceptual model for understanding librarians co designing with digital youth (2020) 0.01
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    Abstract
    Libraries play a central role for youth and digital learning. As libraries transition to learning spaces, youth librarians can engage in aspects of democratic design that empowers youth. Participatory design (PD) is a user-centered design method that can support librarians in the democratic development of digital learning spaces. However, while PD has been used in libraries, we have little knowledge of how youth librarians can act as codesign partners. We need a conceptual model to understand the role of youth librarians in codesign, and how their experiences are integrated into youth design partnerships. To generate this model, we examine a case study of the evolutionary process of a single librarian and the development of a library system's learning activities through PD. Using the idea of equal design partnerships, we analyzed video recordings and stakeholder interviews on how children (ages 7-11) worked together with a librarian to develop new digital learning activities. Our discussion focuses on the development of a participatory librarian design conceptual model that situates librarians as design partners with youth. The article concludes with recommendations for integrating PD methods into libraries to create digital learning spaces and suggestions for moving forward with this design perspective.
    Date
    12. 9.2020 19:29:20
  3. Lee, J.H.: Combining the evidence of different relevance feedback methods for information retrieval (1998) 0.01
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  4. Lee, J.H.; Kim, M.H.; Lee, Y.J.: Information retrieval based on conceptual distance in is-a hierarchies (1993) 0.01
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    Abstract
    There have been several document ranking methods to calculate the conceptual distance or closeness between a Boolean query and a document. Though they provide good retrieval effectiveness in many cases, they do not support effective weighting schemes for queries and documents and also have several problems resulting from inappropriate evaluation of Boolean operators. We propose a new method called Knowledge-Based Extended Boolean Model (KB-EBM) in which Salton's extended Boolean model is incorporated. KB-EBM evaluates weighted queries and documents effectively, and avoids the problems of the previous methods. KB-EBM provides high quality document rankings by using term dependence information from is-a hierarchies. The performance experiments show that the proposed method closely simulates human behaviour
  5. Lee, J.H.; Kim, M.H.: Ranking documents in thesaurus-based Boolean retrieval systems (1994) 0.00
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    Abstract
    Investigates document ranking methods in thesaurus-based Boolean retrieval systems and proposes a new thesaurus-based ranking algorithm, the Extended Relevance (E-Relevance) algorithm. The E-Relevance algorithm integrates the extended Boolean model and the thesaurus-based relevance algorithm. Since the E-Relevance algorithm has all the desirable properties of previous thesauri-based ranking algorithms. It also ranks documents effectively by uisng terms dependence information from the thesaurus. Through performance comparison shows that the proposed algorithm achieved higher retrieval effectiveness than the others proposed earlier
  6. Lee, J.H.; Wishkoski, R.; Aase, L.; Meas, P.; Hubbles, C.: Understanding users of cloud music services : selection factors, management and access behavior, and perceptions (2017) 0.00
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    Abstract
    Recent, rapid changes in technology have resulted in a proliferation of choices for music storage and access. Portable, web-enabled music devices are widespread, and listeners now enjoy a plethora of options regarding formats, devices, and access methods. Yet in this mobile music environment, listeners' access and management strategies for music collections are poorly understood, because behaviors surrounding the organization and retrieval of music collections have received little formal study. Our current research seeks to enrich our knowledge of people's music listening and collecting behavior through a series of systematic user studies. In this paper we present our findings from interviews involving 20 adult and 20 teen users of commercial cloud music services. Our results contribute to theoretical understandings of users' music information behavior in a time of upheaval in music usage patterns, and more generally, the purposes and meanings users ascribe to personal media collections in cloud-based systems. The findings suggest improvements to the future design of cloud-based music services, as well as to any information systems and services designed for personal media collections, benefiting both commercial entities and listeners.
  7. Kwon, O.W.; Lee, J.H.: Text categorization based on k-nearest neighbor approach for web site classification (2003) 0.00
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    Date
    27.12.2007 17:32:29
  8. Lee, J.H.; Price, R.: User experience with commercial music services : an empirical exploration (2016) 0.00
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    Date
    17. 3.2016 19:22:15
  9. Park, M.S.; Park, J.H.; Kim, H.; Lee, J.H.; Park, H.: Measuring the impacts of quantity and trustworthiness of information on COVID-19 vaccination intent (2023) 0.00
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    Date
    22. 6.2023 18:20:47