Search (18 results, page 1 of 1)

  • × year_i:[2000 TO 2010}
  • × theme_ss:"Visualisierung"
  1. Thissen, F.: Screen-Design-Manual : Communicating Effectively Through Multimedia (2003) 0.02
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    Classification
    ST 253 Informatik / Monographien / Software und -entwicklung / Web-Programmierwerkzeuge (A-Z)
    Date
    22. 3.2008 14:29:25
    RVK
    ST 253 Informatik / Monographien / Software und -entwicklung / Web-Programmierwerkzeuge (A-Z)
  2. Palm, F.: QVIZ : Query and context based visualization of time-spatial cultural dynamics (2007) 0.02
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    Abstract
    QVIZ will research and create a framework for visualizing and querying archival resources by a time-space interface based on maps and emergent knowledge structures. The framework will also integrate social software, such as wikis, in order to utilize knowledge in existing and new communities of practice. QVIZ will lead to improved information sharing and knowledge creation, easier access to information in a user-adapted context and innovative ways of exploring and visualizing materials over time, between countries and other administrative units. The common European framework for sharing and accessing archival information provided by the QVIZ project will open a considerably larger commercial market based on archival materials as well as a richer understanding of European history.
    Content
    Vortrag anlässlich des Workshops: "Extending the multilingual capacity of The European Library in the EDL project Stockholm, Swedish National Library, 22-23 November 2007".
  3. Eito Brun, R.: Retrieval effectiveness in software repositories : from faceted classifications to software visualization techniques (2006) 0.02
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    Abstract
    The internal organization of large software projects requires an extraordinary effort in the development and maintenance of repositories made up of software artifacts (business components, data models, functional and technical documentation, etc.). During the software development process, different artifacts are created to help users in the transfer of knowledge and enable communication between workers and teams. The storage, maintenance and publication of these artifacts in knowledge bases - usually referred to as "software repositories" are a useful tool for future software development projects, as they contain the collective, learned experience of the teams and provide the basis to estimate and reuse the work completed in the past. Different techniques similar to those used by the library community have been used in the past to organize these software repositories and help users in the difficult task or identifying and retrieving artifacts (software and documentation). These techniques include software classification - with a special emphasis on faceted classifications, keyword-based retrieval and formal method techniques. The paper discusses the different knowledge organization techniques applied in these repositories to identify and retrieve software artifacts and ensure the reusability of software components and documentation at the different phases of the development process across different projects. An enumeration of the main approaches documented in specialized bibliography is provided.
  4. Sieber, W.: Thesaurus-Arbeit versus Informationsvisualisierung : Analyse und Evaluation am Maßstab der Usability (2007) 0.01
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    Abstract
    Traditionell werden Thesauren in Listen dargestellt, doch die Existenz von Software legt nahe, die Möglichkeiten moderner Informationsvisualisierung auszuschöpfen.Wolfram Sieber evaluiert, ob und wie Software zur Thesaurus-Visualisierung über die reine Listendarstellung hinausgeht. Besonderes Augenmerk richtet er darauf, wie gut dabei die Chancen der Visualisierung - Stichworte prä-/attentive Wahrnehmung und Change Blindness - genutzt werden, bzw. wie gegen sie verstoßen und der Nutzer dadurch in seiner Arbeit behindert wird.Zugunsten einer soliden Entscheidungsgrundlage hat Sieber eine detaillierte Liste von Prüfkriterien zusammengestellt und sieben verschiedene Thesaurus-Visualisierer daran gemessen. Diese Liste kann als Grundlage für weitergehende Evaluierungen verwendet werden, bietet sich aber vor allem als Richtschnur bei der Entwicklung eigener Thesaurus- und Graph-Visualisierer an. Anwendern und interessierten Laien hilft sie, zur Auswahl stehende Graph-Visualisierer aus fachlicher Sicht, wissenschaftlich abgesichert zu beurteilen. Dieses Werk richtet sich an Entscheider, Entwickler und Anwender aus Informationswissenschaft und -praxis, Informatik, Dokumentation.
  5. Yi, K.; Chan, L.M.: ¬A visualization software tool for Library of Congress Subject Headings (2008) 0.01
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    Content
    The aim of this study is to develop a software tool, VisuaLCSH, for effective searching, browsing, and maintenance of LCSH. This tool enables visualizing subject headings and hierarchical structures implied and embedded in LCSH. A conceptual framework for converting the hierarchical structure of headings in LCSH to an explicit tree structure is proposed, described, and implemented. The highlights of VisuaLCSH are summarized below: 1) revealing multiple aspects of a heading; 2) normalizing the hierarchical relationships in LCSH; 3) showing multi-level hierarchies in LCSH sub-trees; 4) improving the navigational function of LCSH in retrieval; and 5) enabling the implementation of generic search, i.e., the 'exploding' feature, in searching LCSH.
  6. Petersen, A.; Münch, V.: STN® AnaVist(TM) holt verborgenes Wissen aus Recherche-Ergebnissen : Neue Software analysiert und visualisiert Marktaufteilung, Forschung und Patentaktivitäten (2005) 0.01
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    Abstract
    "Im 21. Jahrhundert ist die entscheidende Herausforderung an Informationsdienstleister nicht, Informationen zugänglich, sondern sie optimal nutzbar zu machen", sagt Sabine Brünger-Weilandt, Geschäftsführerin von FIZ Karlsruhe, das den Online-Dienst STN International in internationaler Kooperation betreibt. Informationsprofis, so Brünger-Weilandt weiter, bräuchten hockentwickelte Software für strategisches Informationsmanagement. Als "Antwort auf diesen Bedarf" hat STN International eine neue Software zur Analyse und Visualisierung (A&V) von Rechercheergebnissen aus STN-Datenbanken entwickelt. STN® AnaVistT(TM) wurde auf der DGI Online-Tagung Ende Mai in Frankfurt am Main und auf Benutzertreffen in Frankfurt am Main, München und Essen vorgestellt. Seit 18. Juli 2005 ist das neue A&V-Werkzeug für die öffentliche Nutzung freigegeben (www.stn-international.de).
    Die wichtigsten Funktionen von STN AnaVist sind: - Inhalte aus mehreren Datenbanken sind gleichzeitig auswertbar - Nutzer können Daten aus unterschiedlichen Ouellen suchen, analysieren und visualisieren, u.a. aus der Chemiedatenbank CAplusSM, der Patentdatenbank PCTFULL, und US-amerikanischen Volltextdatenbanken. - Einzigartige Beziehungen zwischen Datenelementen-nur STN AnaVist bietet die Möglichkeit, Beziehungen zwischen sieben unterschiedlichen Feldern aus Datenbankdokumenten - z.B., Firmen, Erfindern, Veröffentlichungsjahren und Konzepten-darzustellen. - Gruppierung und Bereinigung von Daten - vor der Analyse werden Firmen und ihre unterschiedlichen Namensvarianten von einem "Company Name Thesaurus" zusammengefasst. - Konzept-Standardisierung - Durch das CAS-Vokabular werden Fachbegriffe datenbankübergreifend standardisiert, so dass weniger Streuung auftritt. - Interaktive Präsentation der Beziehungen zwischen Daten und Diagrammenwährend der Auswertung können Daten zum besseren Erkennen der Beziehungen farblich hervorgehoben werden. - Flexible Erstellung der auszuwertenden Rechercheergebnisse - Rechercheergebnisse, die als Ausgangsdatensatz für die Analyse verwendet werden sollen, können auf zwei Arten gewonnen werden: zum einen über die in STN® AnaVist(TM) integrierte Konzept-Suchfunktion, zum anderen durch problemlose Übernahme von Suchergebnissen aus der bewährten Software STN Express® with Discover! TM Analysis Edition, Version 8.0
  7. Haller, S.H.M.: Mappingverfahren zur Wissensorganisation (2002) 0.01
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    Date
    30. 5.2010 16:22:35
  8. Eckert, K.: Thesaurus analysis and visualization in semantic search applications (2007) 0.01
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    Content
    Vgl. unter: http://ki.informatik.uni-mannheim.de/fileadmin/publication/Eckert07Thesis.pdf. Für die Software vgl.: http://www.semtinel.org. Zur Beschreibung der Software: https://ub-madoc.bib.uni-mannheim.de/29611/.
  9. Sieber, W.: Visualisierung von Thesaurus-Strukturen unter besonderer Berücksichtigung eines Hyperbolic Tree Views (2004) 0.01
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    Abstract
    Wenige Software-Werkzeuge zur Visualisierung von Thesaurus-Strukturen sind über das prototypische Stadium hinaus gelangt. Konkrete Implementationen entsprechender Anwendungen werden evaluiert. Aus den Gebieten Thesaurus-Entwicklung, Visualisierung, Interaktion, Informations- und Graphenvisualisierung werden Kriterien ermittelt, an denen die Implementierungen gemessen werden. Ein generisches Werkzeug zur Visualisierung dreidimensionaler hyperbolischer Bäume wird dazu verwendet, die Strukturen eines Thesaurus darzustellen. Dieses Werkzeug wird mit in die Evaluation einbezogen. Es hat sich gezeigt, dass die Visualisierung der Thesaurus-Strukturen auf Basis weniger unterschiedlicher Verfahren erfolgt. Der generische Visualisierer ist für Thesaurus-Strukturen prinzipiell geeignet, doch fehlen ihm spezifische Möglichkeiten der Domäne Thesaurus.
  10. Zhu, B.; Chen, H.: Information visualization (2004) 0.01
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    Abstract
    Advanced technology has resulted in the generation of about one million terabytes of information every year. Ninety-reine percent of this is available in digital format (Keim, 2001). More information will be generated in the next three years than was created during all of previous human history (Keim, 2001). Collecting information is no longer a problem, but extracting value from information collections has become progressively more difficult. Various search engines have been developed to make it easier to locate information of interest, but these work well only for a person who has a specific goal and who understands what and how information is stored. This usually is not the Gase. Visualization was commonly thought of in terms of representing human mental processes (MacEachren, 1991; Miller, 1984). The concept is now associated with the amplification of these mental processes (Card, Mackinlay, & Shneiderman, 1999). Human eyes can process visual cues rapidly, whereas advanced information analysis techniques transform the computer into a powerful means of managing digitized information. Visualization offers a link between these two potent systems, the human eye and the computer (Gershon, Eick, & Card, 1998), helping to identify patterns and to extract insights from large amounts of information. The identification of patterns is important because it may lead to a scientific discovery, an interpretation of clues to solve a crime, the prediction of catastrophic weather, a successful financial investment, or a better understanding of human behavior in a computermediated environment. Visualization technology shows considerable promise for increasing the value of large-scale collections of information, as evidenced by several commercial applications of TreeMap (e.g., http://www.smartmoney.com) and Hyperbolic tree (e.g., http://www.inxight.com) to visualize large-scale hierarchical structures. Although the proliferation of visualization technologies dates from the 1990s where sophisticated hardware and software made increasingly faster generation of graphical objects possible, the role of visual aids in facilitating the construction of mental images has a long history. Visualization has been used to communicate ideas, to monitor trends implicit in data, and to explore large volumes of data for hypothesis generation. Imagine traveling to a strange place without a map, having to memorize physical and chemical properties of an element without Mendeleyev's periodic table, trying to understand the stock market without statistical diagrams, or browsing a collection of documents without interactive visual aids. A collection of information can lose its value simply because of the effort required for exhaustive exploration. Such frustrations can be overcome by visualization.
    Visualization can be classified as scientific visualization, software visualization, or information visualization. Although the data differ, the underlying techniques have much in common. They use the same elements (visual cues) and follow the same rules of combining visual cues to deliver patterns. They all involve understanding human perception (Encarnacao, Foley, Bryson, & Feiner, 1994) and require domain knowledge (Tufte, 1990). Because most decisions are based an unstructured information, such as text documents, Web pages, or e-mail messages, this chapter focuses an the visualization of unstructured textual documents. The chapter reviews information visualization techniques developed over the last decade and examines how they have been applied in different domains. The first section provides the background by describing visualization history and giving overviews of scientific, software, and information visualization as well as the perceptual aspects of visualization. The next section assesses important visualization techniques that convert abstract information into visual objects and facilitate navigation through displays an a computer screen. It also explores information analysis algorithms that can be applied to identify or extract salient visualizable structures from collections of information. Information visualization systems that integrate different types of technologies to address problems in different domains are then surveyed; and we move an to a survey and critique of visualization system evaluation studies. The chapter concludes with a summary and identification of future research directions.
  11. Aufreiter, M.: Informationsvisualisierung und Navigation im Semantic Web (2008) 0.01
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    Content
    Bachelorarbeit, eingereicht am Fachhochschul-Bachelorstudiengang Software Engineering in Hagenberg
  12. Trunk, D.: Semantische Netze in Informationssystemen : Verbesserung der Suche durch Interaktion und Visualisierung (2005) 0.01
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    Date
    30. 1.2007 18:22:41
  13. Thissen, F.: Screen-Design-Handbuch : Effektiv informieren und kommunizieren mit Multimedia (2001) 0.00
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    Date
    22. 3.2008 14:35:21
  14. Munzner, T.: Interactive visualization of large graphs and networks (2000) 0.00
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    Abstract
    Many real-world domains can be represented as large node-link graphs: backbone Internet routers connect with 70,000 other hosts, mid-sized Web servers handle between 20,000 and 200,000 hyperlinked documents, and dictionaries contain millions of words defined in terms of each other. Computational manipulation of such large graphs is common, but previous tools for graph visualization have been limited to datasets of a few thousand nodes. Visual depictions of graphs and networks are external representations that exploit human visual processing to reduce the cognitive load of many tasks that require understanding of global or local structure. We assert that the two key advantages of computer-based systems for information visualization over traditional paper-based visual exposition are interactivity and scalability. We also argue that designing visualization software by taking the characteristics of a target user's task domain into account leads to systems that are more effective and scale to larger datasets than previous work. This thesis contains a detailed analysis of three specialized systems for the interactive exploration of large graphs, relating the intended tasks to the spatial layout and visual encoding choices. We present two novel algorithms for specialized layout and drawing that use quite different visual metaphors. The H3 system for visualizing the hyperlink structures of web sites scales to datasets of over 100,000 nodes by using a carefully chosen spanning tree as the layout backbone, 3D hyperbolic geometry for a Focus+Context view, and provides a fluid interactive experience through guaranteed frame rate drawing. The Constellation system features a highly specialized 2D layout intended to spatially encode domain-specific information for computational linguists checking the plausibility of a large semantic network created from dictionaries. The Planet Multicast system for displaying the tunnel topology of the Internet's multicast backbone provides a literal 3D geographic layout of arcs on a globe to help MBone maintainers find misconfigured long-distance tunnels. Each of these three systems provides a very different view of the graph structure, and we evaluate their efficacy for the intended task. We generalize these findings in our analysis of the importance of interactivity and specialization for graph visualization systems that are effective and scalable.
  15. Visual thesaurus (2005) 0.00
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    Content
    Traditional print reference guides often have two methods of finding information: an order (alphabetical for dictionaries and encyclopedias, by subject hierarchy in the case of thesauri) and indices (ordered lists, with a more complete listing of words and concepts, which refers back to original content from the main body of the book). A user of such traditional print reference guides who is looking for information will either browse through the ordered information in the main body of the reference book, or scan through the indices to find what is necessary. The advent of the computer allows for much more rapid electronic searches of the same information, and for multiple layers of indices. Users can either search through information by entering a keyword, or users can browse through the information through an outline index, which represents the information contained in the main body of the data. There are two traditional user interfaces for such applications. First, the user may type text into a search field and in response, a list of results is returned to the user. The user then selects a returned entry and may page through the resulting information. Alternatively, the user may choose from a list of words from an index. For example, software thesaurus applications, in which a user attempts to find synonyms, antonyms, homonyms, etc. for a selected word, are usually implemented using the conventional search and presentation techniques discussed above. The presentation of results only allows for a one-dimensional order of data at any one time. In addition, only a limited number of results can be shown at once, and selecting a result inevitably leads to another page-if the result is not satisfactory, the users must search again. Finally, it is difficult to present information about the manner in which the search results are related, or to present quantitative information about the results without causing confusion. Therefore, there exists a need for a multidimensional graphical display of information, in particular with respect to information relating to the meaning of words and their relationships to other words. There further exists a need to present large amounts of information in a way that can be manipulated by the user, without the user losing his place. And there exists a need for more fluid, intuitive and powerful thesaurus functionality that invites the exploration of language.
  16. Chen, C.: CiteSpace II : detecting and visualizing emerging trends and transient patterns in scientific literature (2006) 0.00
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    Date
    22. 7.2006 16:11:05
  17. Spero, S.: LCSH is to thesaurus as doorbell is to mammal : visualizing structural problems in the Library of Congress Subject Headings (2008) 0.00
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    Source
    Metadata for semantic and social applications : proceedings of the International Conference on Dublin Core and Metadata Applications, Berlin, 22 - 26 September 2008, DC 2008: Berlin, Germany / ed. by Jane Greenberg and Wolfgang Klas
  18. Information visualization in data mining and knowledge discovery (2002) 0.00
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    Date
    23. 3.2008 19:10:22

Languages

  • e 11
  • d 7

Types