Search (68 results, page 1 of 4)

  • × theme_ss:"Visualisierung"
  1. Neubauer, G.: Visualization of typed links in linked data (2017) 0.11
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    Abstract
    Das Themengebiet der Arbeit behandelt Visualisierungen von typisierten Links in Linked Data. Die wissenschaftlichen Gebiete, die im Allgemeinen den Inhalt des Beitrags abgrenzen, sind das Semantic Web, das Web of Data und Informationsvisualisierung. Das Semantic Web, das von Tim Berners Lee 2001 erfunden wurde, stellt eine Erweiterung zum World Wide Web (Web 2.0) dar. Aktuelle Forschungen beziehen sich auf die Verknüpfbarkeit von Informationen im World Wide Web. Um es zu ermöglichen, solche Verbindungen wahrnehmen und verarbeiten zu können sind Visualisierungen die wichtigsten Anforderungen als Hauptteil der Datenverarbeitung. Im Zusammenhang mit dem Sematic Web werden Repräsentationen von zusammenhängenden Informationen anhand von Graphen gehandhabt. Der Grund des Entstehens dieser Arbeit ist in erster Linie die Beschreibung der Gestaltung von Linked Data-Visualisierungskonzepten, deren Prinzipien im Rahmen einer theoretischen Annäherung eingeführt werden. Anhand des Kontexts führt eine schrittweise Erweiterung der Informationen mit dem Ziel, praktische Richtlinien anzubieten, zur Vernetzung dieser ausgearbeiteten Gestaltungsrichtlinien. Indem die Entwürfe zweier alternativer Visualisierungen einer standardisierten Webapplikation beschrieben werden, die Linked Data als Netzwerk visualisiert, konnte ein Test durchgeführt werden, der deren Kompatibilität zum Inhalt hatte. Der praktische Teil behandelt daher die Designphase, die Resultate, und zukünftige Anforderungen des Projektes, die durch die Testung ausgearbeitet wurden.
    Theme
    Semantic Web
  2. Singh, A.; Sinha, U.; Sharma, D.k.: Semantic Web and data visualization (2020) 0.05
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    Abstract
    With the terrific growth of data volume and data being produced every second on millions of devices across the globe, there is a desperate need to manage the unstructured data available on web pages efficiently. Semantic Web or also known as Web of Trust structures the scattered data on the Internet according to the needs of the user. It is an extension of the World Wide Web (WWW) which focuses on manipulating web data on behalf of Humans. Due to the ability of the Semantic Web to integrate data from disparate sources and hence makes it more user-friendly, it is an emerging trend. Tim Berners-Lee first introduced the term Semantic Web and since then it has come a long way to become a more intelligent and intuitive web. Data Visualization plays an essential role in explaining complex concepts in a universal manner through pictorial representation, and the Semantic Web helps in broadening the potential of Data Visualization and thus making it an appropriate combination. The objective of this chapter is to provide fundamental insights concerning the semantic web technologies and in addition to that it also elucidates the issues as well as the solutions regarding the semantic web. The purpose of this chapter is to highlight the semantic web architecture in detail while also comparing it with the traditional search system. It classifies the semantic web architecture into three major pillars i.e. RDF, Ontology, and XML. Moreover, it describes different semantic web tools used in the framework and technology. It attempts to illustrate different approaches of the semantic web search engines. Besides stating numerous challenges faced by the semantic web it also illustrates the solutions.
    Theme
    Semantic Web
  3. Schwartz, D.: Graphische Datenanalyse für digitale Bibliotheken : Leistungs- und Funktionsumfang moderner Analyse- und Visualisierungsinstrumente (2006) 0.05
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    Abstract
    Das World Wide Web stellt umfangreiche Datenmengen zur Verfügung. Für den Benutzer wird es zunehmend schwieriger, diese Datenmengen zu sichten, zu bewerten und die relevanten Daten herauszufiltern. Einen Lösungsansatz für diese Problemstellung bieten Visualisierungsinstrumente, mit deren Hilfe Rechercheergebnisse nicht mehr ausschließlich über textbasierte Dokumentenlisten, sondern über Symbole, Icons oder graphische Elemente dargestellt werden. Durch geeignete Visualisierungstechniken können Informationsstrukturen in großen Datenmengen aufgezeigt werden. Informationsvisualisierung ist damit ein Instrument, um Rechercheergebnisse in einer digitalen Bibliothek zu strukturieren und relevante Daten für den Benutzer leichter auffindbar zu machen.
  4. Hearst, M.A.: Search user interfaces (2009) 0.05
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    Abstract
    This book outlines the human side of the information seeking process, and focuses on the aspects of this process that can best be supported by the user interface. It describes the methods behind user interface design generally, and search interface design in particular, with an emphasis on how best to evaluate search interfaces. It discusses research results and current practices surrounding user interfaces for query specification, display of retrieval results, grouping retrieval results, navigation of information collections, query reformulation, search personalization, and the broader tasks of sensemaking and text analysis. Much of the discussion pertains to Web search engines, but the book also covers the special considerations surrounding search of other information collections.
    LCSH
    Web search engines
    RSWK
    World Wide Web / Information Retrieval / Mensch-Maschine-Kommunikation / Benutzerorientierung (HBZ)
    Subject
    World Wide Web / Information Retrieval / Mensch-Maschine-Kommunikation / Benutzerorientierung (HBZ)
    Web search engines
  5. Tscherteu, G.; Langreiter, C.: Explorative Netzwerkanalyse im Living Web (2009) 0.04
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    Object
    Web 2.0
    Source
    Social Semantic Web: Web 2.0, was nun? Hrsg.: A. Blumauer u. T. Pellegrini
  6. Reiterer, H.; Jetter, H.-C.: ¬Das Projekt Mediovis : visuelle Exploration digitaler Bibliotheken (2007) 0.04
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    Abstract
    Ziel des Forschungsprojektes MedioVis, das in enger Kooperation mit der Bibliothek der Universität Konstanz durchgeführt wird, ist die Realisierung einer innovativen visuellen Benutzungsschnittstelle zur analytischen Suche und zum interessengeleiteten Stöbern im Katalog der Konstanzer "Mediothek". Deren elektronische und multimediale Titel (z.B. Videoaufzeichnungen, DVD, Tonträger, CD-ROM) sind ein bedeutsamer Bestandteil des Serviceangebots der Bibliothek der Universität Konstanz, der gerade in dem Bereich der Theater-, Film- und Medienwissenschaften, aber auch in der Fremdsprachenausbildung oder zu Unterhaltungszwecken intensiv von Studenten, Lehrpersonen und Wissenschaftlern genutzt wird. MedioVis leistet dabei einen wesentlichen Beitrag zur Verbesserung und Erweiterung der nutzerorientierten Dienstleistungen, indem dem Bibliotheksnutzer nicht nur ein effizientes Suchen, sondern auch ein interessengeleitetes Stöbern im Katalog mittels spezieller Visualisierungen und neuartigen Interaktionskonzepten ermöglicht wird. Dabei wird er von der ersten Eingrenzung des Katalogs bis zur Selektion des gewünschten Titels begleitet, wobei zur Entscheidungsunterstützung eine Anreicherung mit ergänzenden Metadaten aus dem World Wide Web stattfindet. Das Projekt wird dabei von der Deutschen Forschungsgemeinschaft (DFG) im Förderprogramm für Wissenschaftliche Literaturversorgungs- und Informationssysteme gefördert, um somit die Schaffung eines für andere Bibliotheken frei verfügbaren und nachnutzbaren Systems zu unterstützen und dieses unter Realbedingungen zu testen. Zu diesem Zweck wird MedioVis von der UB Konstanz seit dem Sommer 2004 im operativen Testbetrieb auf Arbeitsplätzen innerhalb der Mediothek angeboten. Die Motivation für das Projekt MedioVis erwuchs aus Gesprächen mit Benutzern und deren Beobachtung bei der Verwendung des traditionellen bibliographischen Webkatalogs bzw. OPACs "KOALA", der gerade für die Domäne "Film" in den Augen der Befragten nur wenig geeignet war. Als Hauptproblem erwies sich dabei, dass die Entscheidungsunterstützung bei der Filmrecherche für den Benutzer durch einen traditionellen bibliographischen Katalog nur unzureichend ist
  7. Hall, P.: Disorderly reasoning in information design (2009) 0.03
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    Abstract
    The importance of information visualization as a means of transforming data into visual, understandable form is now embraced across university campuses and research institutes world-wide. Yet, the role of designers in this field of activity is often overlooked by the dominant scientific and technological interests in data visualization, and a corporate culture reliant on off-the-shelf visualization tools. This article is an attempt to describe the value of design thinking in information visualization with reference to Horst Rittel's ([1988]) definition of disorderly reasoning, and to frame design as a critical act of translating between scientific, technical, and aesthetic interests.
  8. Catarci, T.; Spaccapietra, S.: Visual information querying (2002) 0.03
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    Abstract
    The two facets of "going visual" are usually referred to as visual query systems, for query formulation, and information visualization, for result display. Visual Query Systems (VQSs) are defined as systems for querying databases that use a visual representation to depict the domain of interest and express related requests. VQSs provide both a language to express the queries in a visual format and a variety of functionalities to facilitate user-system interaction. As such, they are oriented toward a wide spectrum of users, especially novices who have limited computer expertise and generally ignore the inner structure of the accessed database. Information visualization, an increasingly important subdiscipline within the field of Human-Computer Interaction (HCI), focuses an visual mechanisms designed to communicate clearly to the user the structure of information and improve an the cost of accessing large data repositories. In printed form, information visualization has included the display of numerical data (e.g., bar charts, plot charts, pie charts), combinatorial relations (e.g., drawings of graphs), and geographic data (e.g., encoded maps). In addition to these "static" displays, computer-based systems, such as the Information Visualizer and Dynamic Queries, have coupled powerful visualization techniques (e.g., 3D, animation) with near real-time interactivity (i.e., the ability of the system to respond quickly to the user's direct manipulation commands). Information visualization is tightly combined with querying capabilities in some recent database-centered approaches. More opportunities for information visualization in a database environment may be found today in data mining and data warehousing applications, which typically access large data repositories. The enormous quantity of information sources an the World-Wide Web (WWW) available to users with diverse capabilities also calls for visualization techniques. In this article, we survey the main features and main proposals for visual query systems and touch upon the visualization of results mainly discussing traditional visualization forms. A discussion of modern database visualization techniques may be found elsewhere. Many related articles by Daniel Keim are available at http://www. informatik.uni-halle.de/dbs/publications.html.
  9. Large, J.A.; Beheshti, J.: Interface design, Web portals, and children (2005) 0.03
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    Abstract
    Children seek information in order to complete school projects on a wide variety of topics, as well as to support their various leisure activities. Such information can be found in print documents, but increasingly young people are turning to the Web to meet their information needs. In order to exploit this resource, however, children must be able to search or browse digital information through the intermediation of an interface. In particular, they must use Web-based portals that in most cases have been designed for adult users. Guidelines for interface design are not hard to find, but typically they also postulate adult rather than juvenile users. The authors discuss their own research work that has focused upon what young people themselves have to say about the design of portal interfaces. They conclude that specific interface design guidelines are required for young users rather than simply relying upon general design guidelines, and that in order to formulate such guidelines it is necessary to actively include the young people themselves in this process.
  10. Dushay, N.: Visualizing bibliographic metadata : a virtual (book) spine viewer (2004) 0.02
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    Abstract
    User interfaces for digital information discovery often require users to click around and read a lot of text in order to find the text they want to read-a process that is often frustrating and tedious. This is exacerbated because of the limited amount of text that can be displayed on a computer screen. To improve the user experience of computer mediated information discovery, information visualization techniques are applied to the digital library context, while retaining traditional information organization concepts. In this article, the "virtual (book) spine" and the virtual spine viewer are introduced. The virtual spine viewer is an application which allows users to visually explore large information spaces or collections while also allowing users to hone in on individual resources of interest. The virtual spine viewer introduced here is an alpha prototype, presented to promote discussion and further work. Information discovery changed radically with the introduction of computerized library access catalogs, the World Wide Web and its search engines, and online bookstores. Yet few instances of these technologies provide a user experience analogous to walking among well-organized, well-stocked bookshelves-which many people find useful as well as pleasurable. To put it another way, many of us have heard or voiced complaints about the paucity of "online browsing"-but what does this really mean? In traditional information spaces such as libraries, often we can move freely among the books and other resources. When we walk among organized, labeled bookshelves, we get a sense of the information space-we take in clues, perhaps unconsciously, as to the scope of the collection, the currency of resources, the frequency of their use, etc. We also enjoy unexpected discoveries such as finding an interesting resource because library staff deliberately located it near similar resources, or because it was miss-shelved, or because we saw it on a bookshelf on the way to the water fountain.
  11. Zhang, J.; Mostafa, J.; Tripathy, H.: Information retrieval by semantic analysis and visualization of the concept space of D-Lib® magazine (2002) 0.02
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    Abstract
    In this article we present a method for retrieving documents from a digital library through a visual interface based on automatically generated concepts. We used a vocabulary generation algorithm to generate a set of concepts for the digital library and a technique called the max-min distance technique to cluster them. Additionally, the concepts were visualized in a spring embedding graph layout to depict the semantic relationship among them. The resulting graph layout serves as an aid to users for retrieving documents. An online archive containing the contents of D-Lib Magazine from July 1995 to May 2002 was used to test the utility of an implemented retrieval and visualization system. We believe that the method developed and tested can be applied to many different domains to help users get a better understanding of online document collections and to minimize users' cognitive load during execution of search tasks. Over the past few years, the volume of information available through the World Wide Web has been expanding exponentially. Never has so much information been so readily available and shared among so many people. Unfortunately, the unstructured nature and huge volume of information accessible over networks have made it hard for users to sift through and find relevant information. To deal with this problem, information retrieval (IR) techniques have gained more intensive attention from both industrial and academic researchers. Numerous IR techniques have been developed to help deal with the information overload problem. These techniques concentrate on mathematical models and algorithms for retrieval. Popular IR models such as the Boolean model, the vector-space model, the probabilistic model and their variants are well established.
  12. Howarth, L.C.: Mapping the world of knowledge : cartograms and the diffusion of knowledge 0.02
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    Abstract
    Displaying aspects of "aboutness" by means of non-verbal representations, such as notations, symbols, or icons, or through rich visual displays, such as those of topic maps, can facilitate meaning-making, putting information in context, and situating it relative to other information. As the design of displays of web-enabled information has struggled to keep pace with a bourgeoning body of digital content, increasingly innovative approaches to organizing search results have warranted greater attention. Using Worldmapper as an example, this paper examines cartograms - a derivative of the data map which adds dimensionality to the geographic positioning of information - as one approach to representing and managing subject content, and to tracking the diffusion of knowledge across place and time.
  13. Heo, M.; Hirtle, S.C.: ¬An empirical comparison of visualization tools to assist information retrieval on the Web (2001) 0.02
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    Abstract
    The reader of a hypertext document in a web environment, if maximum use of the document is to be obtained, must visualize the overall structure of the paths through the document as well as the document space. Graphic visualization displays of this space, produced to assist in navigation, are classified into four groups, and Heo and Hirtle compare three of these classes as to their effectiveness. Distortion displays expand regions of interest while relatively diminishing the detail of the remaining regions. This technique will show both local detail and global structure. Zoom techniques use a series of increasingly focused displays of smaller and smaller areas, and can reduce cogitative overload, but do not provide an easy movement to other parts of the total space. Expanding outline displays use a tree structure to allow movement through a hierarchy of documents, but if the organization has a wide horizontal structure, or is not particularly hierarchical in nature such display can break down. Three dimensional layouts, which are not evaluated here, place objects by location in three space, providing more information and freedom. However, the space must be represented in two dimensions resulting in difficulty in visually judging depth, size and positioning. Ten students were assigned to each of eight groups composed of viewers of the three techniques and an unassisted control group using either a large (583 selected pages) or a small (50 selected pages) web space. Sets of 10 questions, which were designed to elicit the use of a visualization tool, were provided for each space. Accuracy and time spent were extracted from a log file. Users views were also surveyed after completion. ANOVA shows significant differences in accuracy and time based upon the visualization tool in use. A Tukey test shows zoom accuracy to be significantly less than expanding outline and zoom time to be significantly greater than both the outline and control groups. Size significantly affected accuracy and time, but had no interaction with tool type. While the expanding tool class out performed zoom and distortion, its performance was not significantly different from the control group.
  14. Eibl, M.: Recherche in elektronischen Bibliothekskatalogen (1999) 0.02
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  15. Eibl, M.: Visualisierung der Recherche in Dokument-Retrievalsystemen : Methoden und Lösungen (1999) 0.02
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    Abstract
    Die Formulierung der Anfrage in Dokument-Retrievalsystemen stellt insbesondere ungeübte Anwender immer noch vor vehemente Probleme. Vor allem bei der Verwendung von Booleschen Operatoren, die eine sehr spezifische Anfrage ermöglichen, kommt es regelmäßig zu krassen Fehlformulierungen. Der Einsatz von Visualisierung kann hier unterstützend wirken und dem Anwender einen intuitiveren Zugang zum Retrievalsystem bieten, als es formalsprachliche Anfragesysteme tun. In diesem Artikel werden verschiedenen Realisierungen einer solchen Visualisierung vorgestellt und besprochen. Auf der Basis dieser Realisierung werden einige Grundfragen bezüglich der Gestaltung einer Visualisierung der Recherche diskutiert. Abschließend wird ein System vorgestellt, das am IZ Sozialwissenschaften, Bonn, unter Aspekten der Softwareergonomie und des Medien Design geschaffen wurde
  16. Munzner, T.: Interactive visualization of large graphs and networks (2000) 0.01
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    Abstract
    Many real-world domains can be represented as large node-link graphs: backbone Internet routers connect with 70,000 other hosts, mid-sized Web servers handle between 20,000 and 200,000 hyperlinked documents, and dictionaries contain millions of words defined in terms of each other. Computational manipulation of such large graphs is common, but previous tools for graph visualization have been limited to datasets of a few thousand nodes. Visual depictions of graphs and networks are external representations that exploit human visual processing to reduce the cognitive load of many tasks that require understanding of global or local structure. We assert that the two key advantages of computer-based systems for information visualization over traditional paper-based visual exposition are interactivity and scalability. We also argue that designing visualization software by taking the characteristics of a target user's task domain into account leads to systems that are more effective and scale to larger datasets than previous work. This thesis contains a detailed analysis of three specialized systems for the interactive exploration of large graphs, relating the intended tasks to the spatial layout and visual encoding choices. We present two novel algorithms for specialized layout and drawing that use quite different visual metaphors. The H3 system for visualizing the hyperlink structures of web sites scales to datasets of over 100,000 nodes by using a carefully chosen spanning tree as the layout backbone, 3D hyperbolic geometry for a Focus+Context view, and provides a fluid interactive experience through guaranteed frame rate drawing. The Constellation system features a highly specialized 2D layout intended to spatially encode domain-specific information for computational linguists checking the plausibility of a large semantic network created from dictionaries. The Planet Multicast system for displaying the tunnel topology of the Internet's multicast backbone provides a literal 3D geographic layout of arcs on a globe to help MBone maintainers find misconfigured long-distance tunnels. Each of these three systems provides a very different view of the graph structure, and we evaluate their efficacy for the intended task. We generalize these findings in our analysis of the importance of interactivity and specialization for graph visualization systems that are effective and scalable.
  17. Eibl, M.: Visualisierung im Dokument Retrieval : Theoretische und praktische Zusammenführung von Softwareergonomie und Graphik Design (2000) 0.01
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    Abstract
    Die Arbeit versucht, die Recherche in Datenbankbeständen, die durch ihre Textorientierung für Ungeübte oftmals schwer handhabbar ist, durch die Einführung von Visualisierungen einfacher und nutzerfreundlicher zu gestalten. In seinem Ansatz hat Eibl nicht nur Aspekte verschiedener Datenretrieval-Modelle integriert, sondern auch Forderungen der Softwareergonomie und des Graphik-Designs umgesetzt
  18. Thissen, F.: Screen-Design-Manual : Communicating Effectively Through Multimedia (2003) 0.01
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    Classification
    ST 253 Informatik / Monographien / Software und -entwicklung / Web-Programmierwerkzeuge (A-Z)
    Date
    22. 3.2008 14:29:25
    RVK
    ST 253 Informatik / Monographien / Software und -entwicklung / Web-Programmierwerkzeuge (A-Z)
  19. Schek, M.: Automatische Klassifizierung in Erschließung und Recherche eines Pressearchivs (2006) 0.01
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    Abstract
    Die Süddeutsche Zeitung (SZ) verfügt seit ihrer Gründung 1945 über ein Pressearchiv, das die Texte der eigenen Redakteure und zahlreicher nationaler und internationaler Publikationen dokumentiert und für Recherchezwecke bereitstellt. Die DIZ-Pressedatenbank (www.medienport.de) ermöglicht die browserbasierte Recherche für Redakteure und externe Kunden im Intra- und Internet und die kundenspezifischen Content Feeds für Verlage, Rundfunkanstalten und Portale. Die DIZ-Pressedatenbank enthält z. Zt. 7,8 Millionen Artikel, die jeweils als HTML oder PDF abrufbar sind. Täglich kommen ca. 3.500 Artikel hinzu, von denen ca. 1.000 durch Dokumentare inhaltlich erschlossen werden. Die Informationserschließung erfolgt im DIZ nicht durch die Vergabe von Schlagwörtern am Dokument, sondern durch die Verlinkung der Artikel mit "virtuellen Mappen", den Dossiers. Insgesamt enthält die DIZ-Pressedatenbank ca. 90.000 Dossiers, die untereinander zum "DIZ-Wissensnetz" verlinkt sind. DIZ definiert das Wissensnetz als Alleinstellungsmerkmal und wendet beträchtliche personelle Ressourcen für die Aktualisierung und Qualitätssicherung der Dossiers auf. Im Zuge der Medienkrise mussten sich DIZ der Herausforderung stellen, bei sinkenden Lektoratskapazitäten die Qualität der Informationserschließung im Input zu erhalten. Auf der Outputseite gilt es, eine anspruchsvolle Zielgruppe - u.a. die Redakteure der Süddeutschen Zeitung - passgenau und zeitnah mit den Informationen zu versorgen, die sie für ihre tägliche Arbeit benötigt. Bezogen auf die Ausgangssituation in der Dokumentation der Süddeutschen Zeitung identifizierte DIZ drei Ansatzpunkte, wie die Aufwände auf der Inputseite (Lektorat) zu optimieren sind und gleichzeitig auf der Outputseite (Recherche) das Wissensnetz besser zu vermarkten ist: - (Teil-)Automatische Klassifizierung von Pressetexten (Vorschlagwesen) - Visualisierung des Wissensnetzes - Neue Retrievalmöglichkeiten (Ähnlichkeitssuche, Clustering) Im Bereich "Visualisierung" setzt DIZ auf den Net-Navigator von intelligent views, eine interaktive Visualisierung allgemeiner Graphen, basierend auf einem physikalischen Modell. In den Bereichen automatische Klassifizierung, Ähnlichkeitssuche und Clustering hat DIZ sich für das Produkt nextBot der Firma Brainbot entschieden.
  20. Thissen, F.: Screen-Design-Handbuch : Effektiv informieren und kommunizieren mit Multimedia (2001) 0.01
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    Abstract
    Das Screen-Design-Handbuch gibt Gestaltern interaktiver Medien eine praktische Arbeitshilfe an die Hand, um Informationen zielgruppen- und mediengerecht aufzubereiten und darzustellen. Es zeigt Hintergründe und Zusammenhänge auf, verdeutlicht diese anhand von Beispielen und regt dazu an, die Sprache der digitalen Medien weiter zu entwickeln. Grundlagen der Wahrnehmungs- und Lernpsychologie, der Ergonomie, der Kommunikationstheorie, der Imagery-Forschung und der Ästhethik werden dabei ebenso berücksichtigt wie Fragen der Gestaltung von Navigations- und Orientierungselementen. Die Neuauflage enthält mehr Beispiele und Checklisten sowie neue Kapitel über Wahrnehmung, Web-Nutzung und Projektmanagement
    Date
    22. 3.2008 14:35:21

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