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Delahaye, J.-P.: Unendliche Spiele und große Mengen (1998)
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Schröter, H.G.: Wie die Computerbranche den Cyberspace in einen Geschäftsraum verwandelt : 'Wörml' steht für 3D im Internet - Black Sun aus München einer der Pioniere - Digitale Welt für Spiele und Wirtschaft - Virtuelle Auftritte zur CeBIT in Hannover (1997)
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Krüger, G.; Stausberg, M.: Pizza und Spiele für Web-Surfer : Verkaufsförderung durch Online-Unterhaltung (1998)
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Lowis, C.: Spiele in öffentlichen Bibliotheken : Hilfsmittel für die Präsentation (1999)
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Regeln für die alphabetische Katalogisierung : Sonderregeln für audiovisuelle Materialien, Mikromaterialien und Spiele (RAK-AV) (1994)
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